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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Hi All,
About the Graphics: I have the graphic card in my signature. Are there any best-practice graphic card settings which could be applied, i.e. is there a setting in the game options, with which one can get rid of the jagged edges? Thanks!
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#2 |
CTD - it's not just a job
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Front Runner posted this a while back:
https://www.subsim.com/radioroom/sho...90#post2715190 I don't know how deep you want to go into that rabbit hole... lol - but Fifi also has a Profile https://www.subsim.com/radioroom/sho...78#post2645978 ...as do others, to use with the nVidia Profile Inspector (NOT an nVidia program). As nice as SH4 graphics are compared to SH3, there is not much anti-aliasing available, and you will still have visible stair-stepping, but you can improve the display between nVidia setting, and the game settings, from the Options menu, Graphic Settings choice, of which there are several selections there. One thing about SH4 that is very irritating is that you can get a beautiful display, but then the "sun", or any other bright light will often shine through things, like the conning tower, or the ocean surface when near the horizon. Very frustrating for them to have the graphics so close, yet not quite there...
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"...and bollocks to the naysayers" - Jimbuna Last edited by propbeanie; 05-18-22 at 01:24 PM. Reason: MM found a Loonie Tunes link, instead of an intended target... |
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#3 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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![]() Quote:
Okay, thanks! I will give those a try. I was also wondering, if there are certain options in the KSDII-Ace Graphics Options, that one should or should not apply ... FYI: My Windows/Monitor graphic settings are 1280 x 1024, 60Hz.
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#4 |
CTD - it's not just a job
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That is what my old 5:4 Viewsonic LCD displays used. That does put the gauges right in your way. Someone has a mod for smaller gauges, but I am not certain if it would function in KSDII, since you are messing with the menu_1024_768.ini file, which is a minefield of troubles awaiting anyone who dares change the file...
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"...and bollocks to the naysayers" - Jimbuna |
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#5 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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![]() Quote:
That's the one thing, I always wanted to stay away from for as long as possible. So, does KSDII then actually work with wide screen monitors, or does it also require some kind of special adjustments to make it work?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#6 | |
Admiral
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![]() Quote:
It helps... certainly... if you have a wide screen monitor... (or like Me, a Emerson 50" flat (wide) screen TV... with capability, to have inputs for say... it being used as a computer monitor... ![]() ![]() definitely not necessary, to play KSD II: Ace, though. Is just a matter of going into the options menu in the main menu... opening up the graphics section there... & selecting your native screen rez... click on accepting that change & done. As propbeanie said before... If you have a... s. o. (significant other) then conversing with them, about looking at upgrading to a better monitor, might be something good to see about doing. Just something to consider, in the meantime... ![]() ![]() M. M.
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