![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Soundman
![]() Join Date: Aug 2015
Location: Australia
Posts: 147
Downloads: 42
Uploads: 0
|
![]()
Has anyone else ever seen a tiny speck of land at approx 1520E 8000N which towers above the sea?
|
![]() |
![]() |
![]() |
#2 |
CTD - it's not just a job
|
![]()
Not in my game... Here's a screen grab of a Google Maps page:
![]() that's Truk at the bottom, and Nomwin Atoll at the top, with a red dot just above (North) of your location. I don't know what the scale of the image would be, but I've zoomed all the way in, and find nothing but ocean in Real Life. Then there is the ME map: ![]() of which I somehow cut-off the bottom border that shows that the cursor position was 152.000392 and 8.000064 (the "grab" does not capture the mouse cursor), closely marked with a black dot. The ME map is actually rather accurate for a "game". It is missing some detail, but has a good bit of it. That is "full zoom", btw In both cases, no landform at all near there... Do you have mods mixed-up maybe? aka: Mod Soup?? If you were off the coast of Japan, south of Tokyo a bit, we might say that you've found Sofu Gan https://en.wikipedia.org/wiki/Lot's_Wife_(crag)
__________________
"...and bollocks to the naysayers" - Jimbuna |
![]() |
![]() |
![]() |
#3 |
Navy Seal
![]() |
![]()
A transported Sofu Gan was my first inclination.
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#4 |
Soundman
![]() Join Date: Aug 2015
Location: Australia
Posts: 147
Downloads: 42
Uploads: 0
|
![]()
I will grab a screenie of it on my way back.
I am using RFB with the improved ship physics mod and TMOplot if that helps. it seemed to me to be less of an island and more of a ladder to heaven, such was the height |
![]() |
![]() |
![]() |
#5 |
Pacific Thunder
|
![]()
Yes, a good distance North of Truk at 8° 0' N, 152° 0' E, I have seen a huge spike approx 240y N-S, x 470y E-W, and higher than cameras.dat will let me go. As mentioned above it towers into the heavens forever.
If I zoom my in-game map way in there is a land mass shown at very high resolution. I suspect it has something to do with the Truk mod that is used in another mod I use (Spyron) although I haven't checked the northern border of Carotio's Truk mod. I do have Ref's Terrain Editor but haven't thought that this one spike is that big a deal to fire that Editor up - I guess it would be a big deal if I sailed into it because this thing is solid (I've checked). Edit: Carotio's Truk mod has a Northern border at: E152N008 or 8° 0' N, 152° 0' E. and is used in Spyron, TMO, RSRD, RFB, and more, so that may explain why Barkerov and I have 'the (cool) Spike' using different mods... but I am not saying Carotio's Truk mod has anything to do with it because Truk is south of that. There is a thin sliver of this Tower landmass South of 8° 0' N but that wouldn't explain the un-modded part of the landmass that is North of 8° 0' N..... [REL] Carotio Truk Corals Harbours Cities Locations http://www.subsim.com/radioroom/showthread.php?t=138007 (I may have most of the missing graphics someplace) Actually this tower is pretty cool : ) Happy Hunting!
__________________
" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." Last edited by aanker; 09-16-17 at 08:17 PM. Reason: Trying to spell Carotio correctly : ) |
![]() |
![]() |
![]() |
#6 |
Rear Admiral
![]() |
![]()
I call it the beanstalk..... I came under mass attack by planes near it and so damaged I couldn't dive so I used it to run circles around until night.
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
![]() |
![]() |
![]() |
|
|