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#1 |
A-ganger
![]() Join Date: May 2006
Posts: 72
Downloads: 26
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I just can't see how you can complete a lot of the missions in the slower subs.
The Sturgeon is quiet and great for ambushes but 25 knots is just not fast enough to clean up every one of your targets for a lot of the missions and once you're spotted they always seem to scatter. I always end up chasing some Victor who just toys with me. Do you get any kind of partial credit for missions? I feel like HQ is pissed at me even if I sink 5 targets but can't catch the sixth. |
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#2 |
Planesman
![]() Join Date: Apr 2005
Posts: 187
Downloads: 20
Uploads: 0
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Adjust your tactics. Use your stealth to get in close and pick your targets with extreme prejudice. The toughest missions are the landing missions because of so many targets.
Not every mission in Cold Waters is winnable, it's part of the design.
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#3 |
Torpedoman
![]() Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
Downloads: 10
Uploads: 2
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If you stick to the mission targets, you should be fine. When there's more than one, you don't always need to sink them all to accomplish your mission. For example, you only need to sink 50% of the transports when tackling an invasion force.
A tangential problem I see is that medals seem much harder to earn in the 1968 campaign, if they're tied to tonnage sunk in a single patrol. Your effective destructive power is nowhere near what you have aboard a Los Angeles in 1984. To illustrate my case, in about 7 successful missions in '84 driving an LA I was able to earn the Bronze Star, Silver Star and Navy Cross. In '68 driving a Skipjack, I earned nothing in 5 successful missions (and then I was sunk ![]() Some tweaking might be in order. Here's the contents of awards.txt: While attainable in 1984, the patrol awards in particular seem outlandish in 1968. Perhaps campaigns should have some sort of multiplier value to adjust the requirements to the scenario.
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![]() = Longer Campaigns: Marathon Edition = 500-yard MAD range Last edited by Shadow; 07-08-17 at 07:28 AM. |
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#4 |
Loader
![]() Join Date: Apr 2002
Location: Switzerland
Posts: 90
Downloads: 3
Uploads: 0
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#5 |
Mate
![]() Join Date: Jun 2017
Posts: 57
Downloads: 38
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I have finished a '68 campaign on Elite with the following subs:
Skipjack [hardest] Charlie I Victor I Yankee Edit: Just finished in the Yankee Sidecar with 750k+ tons sunk. That thing destroys fleets. It certainly is the harder of the two campaigns, but the lack of CWIS and better sensors you can use to your advantage. ie. missile strikes actually work well against fleets in a Charlie. Whole fleets have gone down in one salvo...with no return fire. Not like in '84 that is for sure! Last edited by ChaosphereIX; 07-09-17 at 05:28 AM. |
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#6 |
Sailor man
![]() Join Date: Jun 2017
Posts: 45
Downloads: 5
Uploads: 0
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#7 |
Sparky
![]() Join Date: Apr 2005
Posts: 152
Downloads: 8
Uploads: 0
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