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#1 |
Watch
![]() Join Date: Sep 2003
Posts: 25
Downloads: 0
Uploads: 0
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Thought some here may be waiting for this game to come to steam:
The early access of Naval Action (age of sail star citizen) on steam happens 21st January. Release from the Devs: ![]() Hello Captains. We would like to share with you important dates regarding the release of the game. Since beginning of the year we were focused on the infrastructure and servers. All the feature work will continue after early access launches. kTClCGx.jpg Release plans 1. We are planning to stop the servers for the preparation for the release on Sunday morning 17th January. They should have been stopped earlier but we wanted to give a chance for a last pre-wipe "Trafalgar event" 2. Servers will be down from 17th until 19th of January for preparing the release databases. All character data will be deleted and wiped. This will be the last XP (rank) reset and in the future your XP will be saved and safe. There might be drops or increases in rank if the testing shows that xp will have to be rebalanced, but your earned XP will always stay. 3. All current owners of the game will be able to start playing before Steam early access opens. Head start date is set on 19th of January. Everyone will receive several exceptional vessels for participating in the testing of the game. To receive the exceptional vessels you must login and create a character during head start. Only created characters will receive ships. 4. There will be a long maintenance on the night between 20 and 21 January. 5. Release date is 21 January. The release date depends on the time it takes for Valve to approve the release. It usually is done in under 3 days but sometimes can take longer. It will all depend on Valve now. Short version 1. 17th Jan - Servers stopping 2. 18th Jan - Data wipe 3. 19th Jan - Head start 4. 20th Jan - Long maintenance (approx 9pm CET till 9am CET next day) 5. 21th Jan - Several exceptional ships given to all captains who logged in from 19-21 6. 21th Jan - Release (tentative on valve timing) Of course we know that most plans don't survive when the meet reality. We do not discount the possibility that something might change. The riskiest date is the release date itself. If Valve is slow the date will be moved forward. http://forum.game-labs.net/index.php...-next-steps%2F ![]() |
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#2 |
Gefallen Engel U-666
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looks nice!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 |
Watch
![]() Join Date: Sep 2003
Posts: 25
Downloads: 0
Uploads: 0
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Yeah it is. It's the best of breed for age of sail currently. Combat has some nice physics such as richochet angles and the ability to change individual yard (mast not yards really) angles and sails makes this a sailing game the likes that I have never seen before in a combat capacity.
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#4 |
Willing Webfooted Beast
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Does it support both singleplayer and multiplayer?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#5 |
Watch
![]() Join Date: Sep 2003
Posts: 25
Downloads: 0
Uploads: 0
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Good question.
At the moment in testing their is a PVP and a PVE server. Although no idea what it will release with. The PVP server is so full of AI anyways that it is almost single player. I almost see no humans. But when the PVP server fills it may be different. |
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#6 |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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Really hope this works out for them. Soon as I'm able, I'm jumping in.
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