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#1 |
Electrician's Mate
![]() Join Date: Jun 2013
Posts: 139
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Ahoy Guys. I have been using manual targeting for some time. But I have a question I was wondering if someone could clear up. My steps are as follows even before I see the target . #1 speed of target. #2 set periscope to 0 degrees. #3 Press L key #4 set angle on bow #5 Set range (dragging dial clockwise). The question is step 3 necessary? and my follow up question would be. If I turn the periscope say 25 degrees starboard then dragged the range dial would that change the course of the torpedo?
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#2 |
Navy Seal
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Haw! Haw! You've come from U-boat land, haven't you! Well, from your point of view the American TDC is just screwey. The best thing I can tell you is to watch the Sub Skippers Bag of Tricks thread for a video which is presently in pre-production on Stadimeter Targeting Technique. But that doesn't exist yet.
Let me see if I can be of any help. Yes, the first thing I generally develop is the target speed and enter it into the TDC. When you turn the dial you must press the button with the triangle on it, the "send to TDC" button twice. That's done. Now in the course of measuring the speed if you're using radar, you have two position points which can be extended to get you a target course. Now there's a sneaky trick to enter the course into the TDC in place of the angle on the bow and you'll see that in my video, but for now let's sit on that course determination to enter AoB. We'll do that after we input the range. Hopefully he's too far away and using the stadimeter right now would be a joke. We don't have any tools to automatically send range from radar to TDC and no way to manually enter it. So much for realism in Silent Hunter 4, huh? But we have a tool for directly entering range from long distance and that is the sonar. Have the sonar operator give you the bearing, then ping that bearing manually, then hit the send range to TDC switch and the send bearing to TDC switch. Done. Now go to the nav map. With the protractor click on the course ahead of the target, then again on the center of the target, and finally on the center of your submarine. The angle you read is your AoB and the side of the target you can see from your sub is how you determine starboard or port. Enter that on the dial and press the send button twice. Now immediately turn on your position keeper. Time for a little theory. The German TDC works by pointing your torpedo at a point ahead of the target. When your target gets to your predecided shoot bearing you press the los button and the torpedo zips out there. This is like shooting at a duck by holding your shotgun pointed at a point and waiting for a duck to be the proper lead angle away. It's a timing shot. Well the American TDC doesn't work that way, at least not when you're using the position keeper. It uses the equivalent of pointing the shotgun ahead of the duck and maintaining the correct lead angle at all times by sweeping across the sky ahead of the duck. The advantage is that you can shoot any time you want and hit your target. If you go to the attack map, you can see the comparison between the real position of the target and where you told the TDC the target is. The position keeper also moves the artificial target on the course and at the speed you specified. Is the x superimposed on the target? If not, is it on a straight line between you and the target, very close to the target? That's a probable hit. If you examine the end of the torpedo track you'll see a number, and that is the time of the torpedo run. To have a hit, the x marking the aiming point of the TDC must remain on the target for that length of time. If it won't do that you have to analyze what you see. It could the that AoB is slightly wrong. In that case the x will move at the same speed as the target but drift to one side or the other. Go back to the plot, remeasure the AoB, set it on the dial and press "send to TDC" twice. You don't have to do anything with the position keeper button. If the x is moving on the same course but lagging behind or forging ahead of the target your speed is wrong. Go to the TDC and add or subtract a knot from the speed, press "send to TDC" twice and go back to the attack map. It should be much better now. It doesn't have to be perfect, just keep the x superimposed on the target for the time of the torpedo run. Get him under 700 yards. You can shoot at any time and hit the target. It's always good to check your solution just before you fire. Remember, the American TDC has no automatic connection between periscope and TDC. If the TDC has information it's because you manually sent it there.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 09-03-15 at 02:14 PM. |
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#3 |
Electrician's Mate
![]() Join Date: Jun 2013
Posts: 139
Downloads: 184
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Now that's a surprising answer and fast also. I have to rethink everything I thought I knew. I was under the impression that the position keeper and the stadimeter were intertwined. So I never (well not in awhile) used either of those. My ranges with the stadimeter were pathetic. Looks like I can add something new to my game. Currently I am in an S boat 3rd patrol. I have no surface radar but I can detect enemy aircraft. After I get SD radar I will change my game settings to no map contacts because that is pretty much how I am playing now. By the way I am always on the American side ex marine. When I get more proficient at the game going to try RSRD. I am also a citizen of England. Thanks for your input!
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#4 |
Navy Seal
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For some it will be difficult to understand the explanation above. Stay tuned for the video. I'll be asking questions afterwards to try to improve my explanations so everyone can understand just how the (insert appropriate curse word here) US TDC really works. The video and copy of the above explanation will be in my Sub Skippers Bag of Tricks thread.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 |
Captain
![]() Join Date: Aug 2009
Posts: 481
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I thought I would try to word this another way, not saying that anything RR said is wrong though.
There are two major differences between the German TDC and the American TDC. In my book one is a major advantage and the other is a disadvantage required to make the other work. In the american TDC, the AOB is not coupled to periscope bearing. Moving your scope will not change the AOB. I increased size and bolded there because this cannot be stressed enough. The typical german method of pointing your periscope at 0 and entering the track angle then just point the periscope at the target to get AOB does not work. This is a disadvantage. In the american TDC, the optional position keeper tracks the target and your own subs movements and updates the torpedo gyro angle in real time, even if you are not tracking the target with any sensors at all. Again, cannot be stressed enough. This is clearly a major advantage.
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#6 |
Navy Seal
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Interestingly, in real life the American periscope could automatically send data to the TDC and would work just like the German one if they so chose. So many things about the real TDC have been nerfed and dumbed down for the game. And radar range and bearing were also automatically linked to the TDC if desired. Plus there were two crewmen tasked with making sure the TDC data was accurate according to the plot and the data developed from sensors.
And ColonelSandersLite, those are the two sentences that will be on the test. Thank you.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#7 | |
Silent Hunter
![]() Join Date: Sep 2010
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Umm. To clarify about this. The Germans couldn't do this in real-life. The automatic periscope connection did not exist. AoB data had to be manually input by a crewmember; meaning this mechanism is purely a game device, like 'locking' on a target with the periscope. |
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