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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Hey guys, have a weird torpedo bug that when I fire they are literally circling around my boat! Current mod list is as follows and I'm using simple targetting
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution) DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution) DynEnv v2.9 - 12. Sounds sobers water splash anim SH5 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) EUF_UBoat_FX_v0_0_5_ byTheBeast FX_Update_0_0_21_ByTheDarkWraith New Torpedoes Explosion - FX Update add-on MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 MadMaxs_SH5_Subdiesel (mono) v2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Targor's SH5 Wooden Lifeboats ver. 0.3 Shadow Improvement Mod |
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#2 |
Gefallen Engel U-666
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Firebiro!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 | ||
Loader
![]() Join Date: Mar 2011
Posts: 85
Downloads: 186
Uploads: 0
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#4 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Aktungbby and Katze, Yes I had enabled the generic patcher and didn't realise there was a newer version of TDW FX update, I will try that out
![]() Will try getting TDW's FX update and see if that fixes the circling torps. Or I will just remove the torp patch from generic patcher! |
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#5 |
Chief of the Boat
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Welcome Aboard Firebiro
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#6 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Jimbuna,
Glad to be here and among the guys who are making this game so great! I wonder if the order I have placed MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO is causing the strange cartooney feel, or am I missing some things from Dynamic environments I will need to add. Will be redoing the midlist this evening to add the new TDW FX to stop my torps being crazy but if anyone has any advice on the list do let me know ![]() http://www.subsim.com/radioroom/showthread.php?t=203711 |
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#7 |
Growing Old Disgracefully
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A warm welcome ‘Fireboro ’
![]() You will always find someone here to help you. ![]() Link to my SH3 – SH4 – SH5 posts: ![]() Step By Step Tutorials & How To Do It. ![]() Also Included Are Some Useful Download Links http://www.subsim.com/radioroom/showthread.php?t=211804 You can use TDW’Generic File Patcher with STEAM see my Tutorial Post #125
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#8 |
Growing Old Disgracefully
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Hi Firebiro
FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) Folder 1 and folder 3 are inside a Folder called Mods. Select the Base Folder and only 1 Patch Folder Download link http://www.subsim.com/radioroom/showthread.php?t=174511 Also make sure the torpedo patches are all enabled in the GFP. You also need the patch for Steel Vikings mod. http://www.mediafire.com/download/0yu047jw4zb2bz7/SteelViking%27s+Interior+Mod+V1.2.2+Patch.7z Updated IRAI version IRAI_0_0_41_ByTheDarkWraith http://www.subsim.com/radioroom/showthread.php?t=171973&highlight=irai_0_0_41 Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#9 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks THEBERBSTER
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#10 |
Growing Old Disgracefully
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Hi Firebro
This version was for FX 21 New Torpedoes Explosion - FX Update add-on May not be compatible with FX 22 Might be causing your strange experiences. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#11 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Peter,
I updated the list to suit, still havent done Steel vikings update yet but here is my soup as is: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 6. Sleet for Winter Campaigns DynEnv v2.9 - 7. Clear Water Surface DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution) DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution) DynEnv v2.9 - 12. Sounds sobers water splash anim SH5 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix EUF_UBoat_FX_v0_0_5_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha OPEN HORIZONS II v2.5 MadMaxs_SH5_Subdiesel (mono) v2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Targor's SH5 Wooden Lifeboats ver. 0.3 Shadow Improvement Mod |
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#12 |
Growing Old Disgracefully
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Hi Firebiro
I would reverse these two. Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix This one > Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) It can be used as an alternative to sobers update fix by date which is usually placed last in this group of fixes. This is the usual layout for this group of fixes Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast Hotfix 2 is new to the fix group and gives you the option to use equipment that would not normally be available for the time of year. I notice you do not have any IRAI now in your latest list? These have now also become essential mods sobers OH2.5 Kiel Lite mod v4 SH5 http://www.subsim.com/radioroom/down...o=file&id=4511 Position after OH II Shallow Waters Voice Be Gone http://www.subsim.com/radioroom/showthread.php?t=213972 As you use OHII without all the add ons etc, you might be interested in this. I use number 4 as it is a complete reversal to what you would normally see. Chart colour Scheme download link http://www.subsim.com/radioroom/showthread.php?t=172195 Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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