SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-04-14, 12:24 PM   #1
Camaero
The Old Man
 
Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
Uploads: 0
Default What are our best widescreen options? (1920 x 1080)

Hello all,

I've been trying to fire up my old friend SHIII after many, many years. It's been a disappointment to find that getting it running on a modern monitor is so difficult.

I've searched just about every thread on the topic and I've come up with a few solutions, though I'm wondering if there are any I'm missing out on.

The D3D.dll by Seeadler works and makes the game look surprisingly good, but then the UI gets all screwy.

MaGui Widescreen is what I'm currently using and so far seems to be the best solution I've found. The only issue here is that it isn't 1920 x 1080 like I would like.

Is there anything else I've missed? I'm a big fan of GWX 3 and NYGM. I haven't tried LSH, but basically I'm willing to use any of these three if I could only find a solid combo of 1920 x 1080 and a GUI to go with it.

If your answer is no, it hasn't been done yet, then please tell me the best compromise. What's the closest I can come? Is it MaGui or is there even another solution?

Thanks!
__________________
Camaero is offline   Reply With Quote
Old 04-04-14, 01:41 PM   #2
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

AFAIK, there are three widescreen mods:

CONUS00’s Conus SH3GWXWS 2.3

Makman’s Widescreen MaGui

Rubini’s WideScreen complete GWX&StockSH3

All three are available from Plissken's FTP site. CONUS' mod is for GWX only, Rubini's for stock and GWX. Widescreen MaGUI has multiple versions for most widely used megamods. (I adapted Rubini's Widescreen to NYGM for my own use. It's not too hard if you are comfortable tweaking menu_1024_768.ini.)

All three work at 1360/1366x768. Period. I don't know of any mod that supports higher resolution than that.

Rubini's mod uses the stock periscope/UZO graphics, or whatever you happen to have loaded in on top of them. CONUS' uses a more elegant and better-executed version of the stock views. MaGUI uses Makman's periscope/UZO and, of course, add a lot of other elements as well. Which you prefer is strictly up to your personal taste. None of them will take you beyond 1360/1366x768, though.
BigWalleye is offline   Reply With Quote
Old 04-04-14, 02:32 PM   #3
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

There's a name I haven't seen in a very long time! Welcome back, buddy!
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 04-04-14, 03:48 PM   #4
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 30,010
Downloads: 24
Uploads: 0


Default welcome back aboard!

Camaero! after a four year silent running!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is online   Reply With Quote
Old 04-04-14, 06:42 PM   #5
Camaero
The Old Man
 
Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
Uploads: 0
Default

Hey guys! Nice to see so many familiar faces (figuratively). I went on my first patrol last night in probably 4 years!

I appreciate the tips BigWalleye, you mentioned some I hadn't found already and I will check them out.

Has there not been enough demand to create a 1920x1080 UI or is there a larger issue at hand which makes it more difficult to do than 1366x768?
__________________
Camaero is offline   Reply With Quote
Old 04-04-14, 07:05 PM   #6
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Quote:
Originally Posted by Camaero View Post
Hey guys! Nice to see so many familiar faces (figuratively). I went on my first patrol last night in probably 4 years!

I appreciate the tips BigWalleye, you mentioned some I hadn't found already and I will check them out.

Has there not been enough demand to create a 1920x1080 UI or is there a larger issue at hand which makes it more difficult to do than 1366x768?
Plenty of demand. No supply. I do not know what the issue is, but it seems like there might be a major limitation. Hopefully, one of the experts in this area can explain the difficulty.
BigWalleye is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.