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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2010
Location: Spain
Posts: 28
Downloads: 53
Uploads: 0
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Hello,
I'm starting to play right now with real navigation through the Wolves of Steel mega mod, and have an issue that is making navigation at night difficult. Whenever I try to get my position through the stars, the navigator always interrupts the operation stating "Unable to calculate current position due to submerging". This happens every time the submerged icon appears on the hud, even if it's for just half a second. I can understand that you can't get your position through the stars if you are submerged, but I'm actually cruising surfaced with very calm waters through the Kiel channel. Every now and then a tiny wave comes and strafes my deck, and the game thinks I'm submerging. This is also affecting my deck gun crew too. Which is barely able to keep the gun under their control for more than 30 seconds, even under very mild conditions. Is there a fix for this, or a file I could edit? Wouldn't mind the engine seeing me as submerged one or two meters deeper... Also, any mod that adds position lights to ships in friendly waters, and any that adds them to the sub too? Not very bright to sail the Kiel Channel blind at night! Thanks in advanced! Last edited by Dielos; 03-21-14 at 04:32 AM. Reason: Changed Thread Title (which didn't work as expected...) |
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#2 |
Gefallen Engel U-666
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Dielos! On your first post since MAR/2010! A long silent running!
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 03-20-14 at 10:31 AM. |
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#3 |
Watch
![]() Join Date: Mar 2010
Location: Spain
Posts: 28
Downloads: 53
Uploads: 0
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Oh boy!
Didn't even notice! Sorry... Been lurking around for so long and never realized I never posted anything! I'm not much of a talker... ![]() Anyway, presenting myself now then from Spain! Great community and even greater mods! |
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#4 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
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Un gran saludo para Espana
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What we do in life echoes in Eternity |
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#5 |
Chief of the Boat
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Welcome Dielos
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Welcome Dielos . Well, late is better than never.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#7 | |
Stowaway
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Good luck! |
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#8 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
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Check out this thread http://www.subsim.com/radioroom/showthread.php?t=202196
I had the same problem with the Type VIIa (and in my game, only the Type VIIa), even in calm seas I would constantly see the submerged icon - sometimes for 30 seconds at a time. In post 13, Sober says to disable the Decks-Awash patch, which works - but no decks awash! I then edited Data\Submarine\NSS_Uboat7a\NSS_Uboat7a.cfg to set Surface Depth to 9 meters, and Snorkel Depth to 7 meters, which brought back Decks Awash in a limited way. I can now get celestial fixes - even in heavy seas, and I can also use my binoculars at decks-awash. Down side is that you have to set the depth manually to 0 meters to surface (or blow ballast), and you have to go to periscope depth, then come up to "snorkle depth" to go to decks awash. You also lose snorkel depth, but I don't think many VIIa's were fitted with them, and periscope depth works fine for that if you're in a VIIa in '43. It's a hack - hopefully something better will be mentioned - but it's better then playing when you submerge every few seconds.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey Last edited by Capt. Morgan; 06-05-14 at 12:51 AM. |
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#9 |
Growing Old Disgracefully
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A warm welcome ‘Dielos’
![]() You will always find someone here to help you. ![]() Link to my SH4 - SH5 posts: ![]() Step By Step Tutorials & How To Do It http://www.subsim.com/radioroom/showthread.php?t=211804
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#10 | |
Stowaway
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#11 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
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I couldn't find the time-delay tab in my version of the the Options Switcher, otherwise I would have tried that first.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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#12 |
Stowaway
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Hey Capt. Morgan,
I'm using TDW UIs v740 with the v10320 Options viewer. This tab is the one next to the Automation tab and before the Crash Dive tab. If you're not seeing all the tabs in Options viewer (which I don't either), you can scroll to the right tabs using the arrows in the upper right corner. Opening the file manually, you can search forWaterLevelTD. |
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