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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Willing Webfooted Beast
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I've been craving a Cold War/Modern Subsim recently, and seeing as the Silent Hunter 4 mod 'Cold Warriors Steel Sharks' keeps crashing, Dangerous Waters seems to be my best option. But from what I've seen, it might be a bit too complicated for my liking. So, are there scalable realism settings?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#2 |
Forum Captain
![]() Join Date: Apr 2007
Location: Buenos Aires
Posts: 273
Downloads: 22
Uploads: 0
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In DW you can order your crew to manage different stations or you can do it by yourself, also the map has the "show truth" option.
DW has a lot less visuals than the SH series but - in my opinión- the sim is far better. Grab the demo here http://www.sonalystscombatsims.com/d...ters/demo.html and see by yourself. Regards
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(Yo no fui ) My DW pics :https://goo.gl/photos/5gBN7WFntLBSAsc17 My SSM2007 pics :https://goo.gl/photos/1Fa6GaEom28AZuc57 |
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#3 | |
Airplane Nerd
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If you can play half the stuff you play, you can play this. ![]() Then again.... You're always learning with this game... Especially where Sonar is concerned.
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#4 |
Electrician's Mate
![]() Join Date: Feb 2013
Location: Alberta, Canada
Posts: 132
Downloads: 36
Uploads: 0
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It is a little complicated, but it does come with a very descriptive manual. also most of the stations can be set to autocrew meaning that you only have to give orders. But if you set up a mission in the mission editor so that there is no shooting, you can learn to use the sonar and other stations. If your the kind of person that loves a challenge, you will love this game.
Also since your obviously into mods, I would highly recommend RA (reinforce alert). It really expands the game, taking you from 4 attack subs, 2 aircraft and 1 FFG, up to I think 25 subs including the red October SSBN, 6 aircraft, and 2 surface ships. new weapons are added too. I absolutely love this mod. |
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#5 |
Weps
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My comments are from perspective of the inexperienced player who keeps returning to DW already more than once. This is rather complex simulation and learning curve is quite high. There is lot of interesting stuff to do and learn/investigate either in manual or at this forum. This is its charm and big plus.
My only apprehension preventing me from staying with this sim for longer are very rudimentary graphics, which now look even more simplistic and crude than in the day it came out. In the past I have played (if only briefly) most of modern naval/sub simulations and there the graphics did not bother me as much. Perhaps then expectations were not as high as what they are now (we were spoiled ![]() Having said all this I still consider DW in the same league as most interesting and lasting combat sim titles and quietly hoping for some kind of "renaissance" and reinvigorated interest (like Falcon BMS as an example). |
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#6 |
Chief
![]() Join Date: Mar 2010
Posts: 327
Downloads: 33
Uploads: 0
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Im still a noob at this game and previous posts referring to steep learning curve are spot on, lots and lots I just dont get yet but I think its a great game for this genre and I am determined to get proficient in the different platforms.
The graphics dont bother me really and tbh this type of sim is not about watching cool graphics. Buy it, its cheap as chips. |
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#7 | |
Airplane Nerd
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Platforms worked....but they were just bascially skins for the other platforms. Not to mention that I once read that modding DW to that extent in the US is illegal. I really don't think it's that big of a deal or anybody is enforcing that...but it really didn't help me much in my game.
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#8 |
Electrician's Mate
![]() Join Date: Feb 2013
Location: Alberta, Canada
Posts: 132
Downloads: 36
Uploads: 0
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to red october1984
really? I had no trouble installing it at all after I read the read me. Extract the download and run the installer. as for your remark about skins, I disagree. it adds so many new playable and non-playable models to the sim. We now have Alfa and sierra class subs, which weren't modeled before. you have 3 playable typhoons, delta IV, Borie, and Ohio SSBNs, playable Oscar II SSGN, with nuke capability. I'm not as sure with American subs as I am with Russians but I know you now have playable Alfa, Lada, and several new Kilo class including the advanced Kilo Alrosa. new playable nations are included with models, including German and Italian 212 class, British Trafalgar class, and Australian Collins class. all these boats have different position displays from stock DW. On top of that, they have upgraded the Akula II improved model to use waterfall sonar with WAA, and photonics mast. New weapons have been introduced and work fairly well if you read to provided weapons manual. RA takes DW to a totally new level. as for the bugs you mentioned, I have yet to experience a crash with mine. the only thing I found that I noticed is the shipwreck advanced cruise missle used on the Oscar II is temperamental but that's because it has to be set properly to work. Possibly RA was bad and has glitches a while ago but I am playing the up to date beta version, and I am having no problems. If you would like I can post the link to the site I found it and you can see for yourself. |
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#9 | |
Airplane Nerd
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