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Old 01-10-14, 07:35 PM   #1
Cybermat47
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Default Should I get this game?

I've been craving a Cold War/Modern Subsim recently, and seeing as the Silent Hunter 4 mod 'Cold Warriors Steel Sharks' keeps crashing, Dangerous Waters seems to be my best option. But from what I've seen, it might be a bit too complicated for my liking. So, are there scalable realism settings?
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Old 01-10-14, 08:13 PM   #2
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In DW you can order your crew to manage different stations or you can do it by yourself, also the map has the "show truth" option.
DW has a lot less visuals than the SH series but - in my opinión- the sim is far better.
Grab the demo here http://www.sonalystscombatsims.com/d...ters/demo.html and see by yourself.
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Old 01-11-14, 12:59 AM   #3
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Quote:
Originally Posted by Cybermat47 View Post
I've been craving a Cold War/Modern Subsim recently, and seeing as the Silent Hunter 4 mod 'Cold Warriors Steel Sharks' keeps crashing, Dangerous Waters seems to be my best option. But from what I've seen, it might be a bit too complicated for my liking. So, are there scalable realism settings?
Yes there are scalable realism settings....

If you can play half the stuff you play, you can play this. Not terribly difficult once you learn....

Then again....

You're always learning with this game... Especially where Sonar is concerned.
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Old 01-11-14, 09:48 AM   #4
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It is a little complicated, but it does come with a very descriptive manual. also most of the stations can be set to autocrew meaning that you only have to give orders. But if you set up a mission in the mission editor so that there is no shooting, you can learn to use the sonar and other stations. If your the kind of person that loves a challenge, you will love this game.

Also since your obviously into mods, I would highly recommend RA (reinforce alert). It really expands the game, taking you from 4 attack subs, 2 aircraft and 1 FFG, up to I think 25 subs including the red October SSBN, 6 aircraft, and 2 surface ships. new weapons are added too. I absolutely love this mod.
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Old 01-11-14, 12:44 PM   #5
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My comments are from perspective of the inexperienced player who keeps returning to DW already more than once. This is rather complex simulation and learning curve is quite high. There is lot of interesting stuff to do and learn/investigate either in manual or at this forum. This is its charm and big plus.

My only apprehension preventing me from staying with this sim for longer are very rudimentary graphics, which now look even more simplistic and crude than in the day it came out. In the past I have played (if only briefly) most of modern naval/sub simulations and there the graphics did not bother me as much. Perhaps then expectations were not as high as what they are now (we were spoiled).No denying, that having eye pleasing SH series around, makes DW look little like ugly duckling. I wish this title was more open for more more profound graphic improvements. Then again, perhaps I was not enough around to know all there is to know about all possibilities that exist.

Having said all this I still consider DW in the same league as most interesting and lasting combat sim titles and quietly hoping for some kind of "renaissance" and reinvigorated interest (like Falcon BMS as an example).
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Old 01-11-14, 02:24 PM   #6
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Im still a noob at this game and previous posts referring to steep learning curve are spot on, lots and lots I just dont get yet but I think its a great game for this genre and I am determined to get proficient in the different platforms.
The graphics dont bother me really and tbh this type of sim is not about watching cool graphics.
Buy it, its cheap as chips.
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Old 01-11-14, 07:16 PM   #7
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Quote:
Originally Posted by speed150mph View Post
IAlso since your obviously into mods, I would highly recommend RA (reinforce alert). It really expands the game, taking you from 4 attack subs, 2 aircraft and 1 FFG, up to I think 25 subs including the red October SSBN, 6 aircraft, and 2 surface ships. new weapons are added too. I absolutely love this mod.
I actually don't recommend it. I had TONS of problems installing it. When I did, there were buttons in the menu that would crash the game and certain weapons would not work (another crash)

Platforms worked....but they were just bascially skins for the other platforms.

Not to mention that I once read that modding DW to that extent in the US is illegal. I really don't think it's that big of a deal or anybody is enforcing that...but it really didn't help me much in my game.
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Old 01-12-14, 06:41 PM   #8
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to red october1984

really? I had no trouble installing it at all after I read the read me. Extract the download and run the installer. as for your remark about skins, I disagree. it adds so many new playable and non-playable models to the sim. We now have Alfa and sierra class subs, which weren't modeled before. you have 3 playable typhoons, delta IV, Borie, and Ohio SSBNs, playable Oscar II SSGN, with nuke capability. I'm not as sure with American subs as I am with Russians but I know you now have playable Alfa, Lada, and several new Kilo class including the advanced Kilo Alrosa. new playable nations are included with models, including German and Italian 212 class, British Trafalgar class, and Australian Collins class. all these boats have different position displays from stock DW. On top of that, they have upgraded the Akula II improved model to use waterfall sonar with WAA, and photonics mast. New weapons have been introduced and work fairly well if you read to provided weapons manual.

RA takes DW to a totally new level. as for the bugs you mentioned, I have yet to experience a crash with mine. the only thing I found that I noticed is the shipwreck advanced cruise missle used on the Oscar II is temperamental but that's because it has to be set properly to work.

Possibly RA was bad and has glitches a while ago but I am playing the up to date beta version, and I am having no problems. If you would like I can post the link to the site I found it and you can see for yourself.
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Old 01-12-14, 11:52 PM   #9
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Quote:
Originally Posted by speed150mph View Post
as for your remark about skins, I disagree. it adds so many new playable and non-playable models to the sim. We now have Alfa and sierra class subs, which weren't modeled before. you have 3 playable typhoons, delta IV, Borie, and Ohio SSBNs, playable Oscar II SSGN, with nuke capability. I'm not as sure with American subs as I am with Russians but I know you now have playable Alfa, Lada, and several new Kilo class including the advanced Kilo Alrosa. new playable nations are included with models, including German and Italian 212 class, British Trafalgar class, and Australian Collins class. all these boats have different position displays from stock DW. On top of that, they have upgraded the Akula II improved model to use waterfall sonar with WAA, and photonics mast. New weapons have been introduced and work fairly well if you read to provided weapons manual.
Yes the subs may be modeled....but all it is at the core is a Frankenstein made by parts of other subs already in the game. The only new things might be the skins and weapons.
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