SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-07-13, 07:41 PM   #1
pnig
Swabbie
 
Join Date: Aug 2012
Location: Spicewood TX
Posts: 12
Downloads: 80
Uploads: 0
Default Heading home after a mission

I have started a career and after completing all my assignments, sinking 8 merchants and expending all my torpedoes, I started for home. The first time a plane suddenly appeared and bombed me, the second time a destroyer found me at 300 feet going 1/3 and sunk me, and the third time all of a sudden all sorts of damage started and I sunk???
pnig is offline   Reply With Quote
Old 08-07-13, 10:40 PM   #2
Clean Sweep
Seaman
 
Join Date: Jul 2013
Location: Louisiana
Posts: 35
Downloads: 51
Uploads: 0
Default

Hey there and welcome!

Are you time compressing and viewing the navigation map for the trip home?
Clean Sweep is offline   Reply With Quote
Old 08-08-13, 12:44 AM   #3
Aramike
Ocean Warrior

Best of SUBSIM
Chairman
 
Join Date: Dec 2008
Location: Milwaukee, WI
Posts: 3,207
Downloads: 59
Uploads: 0
Default

Just because you're returning home, don't let down your guard. If you're detected and decide to continue just zooming along, you'll likely end up sunk.
Aramike is offline   Reply With Quote
Old 08-08-13, 01:54 AM   #4
perttik
Bilge Rat
 
Join Date: Jan 2012
Posts: 1
Downloads: 89
Uploads: 0
Default

same happend to me its annoying
perttik is offline   Reply With Quote
Old 08-08-13, 05:32 AM   #5
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
Default

Pay attention to which island/seamount you sail into! Zoomed out on the map you don't see the tiny islands.

And keep the timecompression reasonable. High timecompression reduces the chances of encountering other contacts. But when one does spawn deep inside your detection range then they have all the time they need to fire the first shot. You on the other hand need much higher reaction time to respond, and time to dive to safe depths. On top of that, by default, when detecting other units the time compression is reduced to a lower setting. But it does not go to 1x. So time is lost when you are catching up to the latest events that happen in fast-forward.

Consider changing the timecompression levels for events in SH4-gamefolder\Data\Cfg\main.cfg.
Pisces is offline   Reply With Quote
Old 08-08-13, 05:53 AM   #6
in_vino_vomitus
XO
 
Join Date: Jul 2009
Location: Preston, Lancs, UK
Posts: 418
Downloads: 137
Uploads: 0
Default

All the good advice has been given. Don't go into high time compression until you're well clear of enemy territory and make sure your route home doesn't involve an overland segment. If you suddenly drop into X4 time and there's no obvious threat, check the map and have a look outside - you may be about to crash someone's beach party.......

Welcome aboard and good hunting
__________________
Forget death - I'll take dishonour!
[SIGPIC][/SIGPIC]
TMO 2.5
1.5 Optical Targeting Correction 031312 for TMO 2.5
1.5 OTC Realistic Scopes for TMO
TheDarkWraith_DC_Water_Disturbance_v2_0_SH4
Improved Stock environment v3_TMO&RFB
TMO_Alt_engine-sounds
TMO_Alternate_JS_Radar_performance
TMO17_19_different_smoke
in_vino_vomitus is offline   Reply With Quote
Old 08-11-13, 11:33 AM   #7
pnig
Swabbie
 
Join Date: Aug 2012
Location: Spicewood TX
Posts: 12
Downloads: 80
Uploads: 0
Default

Quote:
Originally Posted by Clean Sweep View Post
Hey there and welcome!

Are you time compressing and viewing the navigation map for the trip home?
Yes, I am using time compression and using the map to follow my progress and lookout for danger.
pnig is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:30 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.