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Old 01-12-13, 05:59 PM   #1
Rosencrantz
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Default CTD with Wilhelmshaven, St Naz... V7

Hello!

Reporting a problem/asking help. I'm installing/testing SHIII with GWX on Win8 (with Intel Core i7-3770 3,5 GHz, 8 Gb RAM, NVidia GTX660). I started to get CTDs during loading after installing Wilhelmshaven, St. Nazaire, Schluese...V7. My build up in order is:

GWX3
16 km Atmosphere
No Medals on Crew
TMTv2
MaGui Final
German images for MaGuiF
Type II salvo selector
Wilhelmshaven, StNaz...V7

I'm running the game as administrator and in compatibility mode (XP SP3). I also used JSGME as administrator, and SH3 is installed outside of the Program Folders.

Any ideas?


Greetings,

-RC-
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Old 01-12-13, 06:33 PM   #2
vanjast
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Quote:
Originally Posted by Rosencrantz View Post
Hello!
Any ideas?
Only use Admin for.... admin.
Create a user, public folder and install games here.


edt: Copy the whole game folder to the user's public folder, delete the Admin/Mydocs/SH3 folder - start again under user
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Old 01-12-13, 07:38 PM   #3
HW3
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You will probably need the 4GB patch to run it, I do, and I also have 8GB of ram.

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Old 01-12-13, 11:58 PM   #4
Anvar1061
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Originally Posted by HW3 View Post
You will probably need the 4GB patch to run it, I do, and I also have 8GB of ram.

SSS

+1
4Gb Patch
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Old 01-13-13, 06:27 AM   #5
Rosencrantz
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Thanks, guys! At least I forgot 4 GB patch. Somehow I still have a feeling there is something wrong with setup, maybe Win8 messing up or even a corrupted download.

@vanjast: is there anything else but common security reasons why I should not run the game as admin? As admin I have tried to avoid waking up Win8 UAC.


Greetings,

-RC-
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Old 01-13-13, 11:10 AM   #6
HW3
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The UAC shouldn't bother you since you installed outside the programs folder.

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Old 01-17-13, 08:01 PM   #7
REDSKULL_00
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Default Me too..

I also can not load Wilhelm/St Naz, goodies without CTDing.. so I play without. Is there a fix for this? I also am having random CTD's while on patrol? other than that no complaints.

Running Win7/64
with 4gigs
and SLI setup
@1440x600

GWX 3.0 gold
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Old 01-22-13, 09:02 AM   #8
Johnners
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Default Me also but in Win7

I hope it's o.k. to post here as I'm also having problems with CTD in Win7, and have narrowed the culprit down to GWZ Wilhelmshaven, St. Naz ...v7. Responses to my post in another thread suggest it is a ram problem although I have 12gb - so I guess I'll try the 4gig patch.
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Old 01-22-13, 10:28 AM   #9
Sailor Steve
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I'm not sure, but it's possible that some of the changes made aren't compatible with similar changes made by another mod.

One option is to use the older v6. It doesn't rewrite Kiel harbor the way v7 does, but it still has all the other changes, including the Kiel Canal bridges.
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Old 01-22-13, 01:23 PM   #10
Johnners
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Quote:
Originally Posted by Sailor Steve View Post
I'm not sure, but it's possible that some of the changes made aren't compatible with similar changes made by another mod.

One option is to use the older v6. It doesn't rewrite Kiel harbor the way v7 does, but it still has all the other changes, including the Kiel Canal bridges.
I applied 4gb patch to existing (and modded install) but still no success with v7, swapped v7 with v6 and all seems to be o.k., but I'd still like to get v7 working!
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Old 02-25-13, 11:50 AM   #11
Rosencrantz
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4GB patch made it to me, so thanks again guys! Don't know, how I forgot that.


Greetings,

-RC-
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Old 03-01-13, 01:53 PM   #12
CaptBones
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Just curious

Quote:
Originally Posted by Sailor Steve View Post
I'm not sure, but it's possible that some of the changes made aren't compatible with similar changes made by another mod.

One option is to use the older v6. It doesn't rewrite Kiel harbor the way v7 does, but it still has all the other changes, including the Kiel Canal bridges.
Hey SS...

First of all, thank you thank you thank you for the excellent work on the ship names for SH3 Commander. Even though I'm almost totally useless when it comes to working with computers and software, I'd be happy to help you out with that "project" in any way that I can.

Secondly, please accept an apology in advance for this long message.

Anyway, the point of this note is to ask about your comment re: Wilhelm/St. Naz v6. Specifically, does v6 really have the changed and additional KW Kanal bridges? I tried using v7, but had CTD problems; plus, the harbor in Kiel changed, but the ships in port didn't! Very strange to see some of them embedded in piers and quay walls with others "adrift" in the middle of the harbor. I did manage to avoid colliding with any of them and transit the canal, found all of the new and reworked bridges before the game crashed and I'd really like to have them if they are compatible with v6.

But, I have v6 enabled and have been using it for quite some time, transiting the canal many times (with and w/o TC) and have only seen the two original GWX bridges.

If you can throw some ideas my way, here's my current SH3 MODS list:
GWX 3 Wilhelmshafen, St. Naz, Schluese & xtra ships v6
GWX 3 Xtras Wilhelmshafen campaign v2.4c
GWX - 16km Atmosphere
GWX - Alternative Flotillas
GWX - Enhanced Damage Effects
GWX - No Medals on Crew
GWX - Open Hatch Mod
Ace's Combined SH3.sdl files v2
Das Boot Officers and Binoc RelBrgs (I tailored the mod)
No Jawohl and my sound fixes (I made some add'tl changes)
OLC's modified searchlight beams
RaptOr's Das Boot Interior
RaptOr's Instruments v3.5 (w/o Red Circle)
RaptOr's Uniforms_my changes (ditto...changes)
SH-5 Water for SH-3 20km v84
TeifeMkI(German)
TorpedoTubesFireFinal vGW
Merchant_Fleet_Mod_3.2
MFM3.2 displacement correction mod
Patch v16B1 (JSGME)

Thanks again for the ship names and for any light you can shed on my question...
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Old 03-01-13, 02:04 PM   #13
Sailor Steve
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Quote:
Originally Posted by CaptBones View Post
Anyway, the point of this note is to ask about your comment re: Wilhelm/St. Naz v6. Specifically, does v6 really have the changed and additional KW Kanal bridges?
It might not. I could be misremembering. I haven't had any Silent Hunter on my computer for a long time now, as my old beat-up system won't run all the mods I want to and I won't play without them any more. Bigboywooly added in the bridges from LSH3 at my request, and I thought that resulted in version 6, but it might have been a pre-release for v.7. I hope that's not the case, because I'm tired of looking stupid all the time, but it may be.
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