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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Nov 2012
Location: Where you have to break the ice to surface
Posts: 38
Downloads: 127
Uploads: 0
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MARK 14 SKIN
Is there a mod or a way to get the Mark 14 skin, (black with copper war head), from RFB so I can use it in OTC (sh4 v1.5)?
If not, is there another mod that will change the appearance of the Mark 14? |
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#2 |
Ocean Warrior
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Try here http://www.subsim.com/radioroom/showthread.php?t=148526, there is a link at the bottom of the 1st post, I don't know if the link still works.
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#3 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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I JUST TRIED THE LINK ... IT WORKS
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#4 | |
Seaman
![]() Join Date: Nov 2012
Location: Where you have to break the ice to surface
Posts: 38
Downloads: 127
Uploads: 0
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![]() Quote:
![]() ![]() The link still works. I have it down loaded and in JSGME. I have to wait till I get to port to activate. I'll let you know if it works. ![]() |
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#5 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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If it's a simple graphics mod, I don't think you need to be in base to activate. Only if the mod changes files that have to do with "gameplay", do you need to be in port.
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#6 |
Seaman
![]() Join Date: Nov 2012
Location: Where you have to break the ice to surface
Posts: 38
Downloads: 127
Uploads: 0
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#7 |
Seaman
![]() Join Date: Nov 2012
Location: Where you have to break the ice to surface
Posts: 38
Downloads: 127
Uploads: 0
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