SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-17-11, 10:52 AM   #1
nodlew
Engineer
 
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
Default New UIs Pattern Torpedoes--dial settings?

Can someone tell me how to use the dials provided in TDW's UI for the pattern running torpedoes?

In picture below, the four dials to the top, right:



Thanks and Merry Christmas.
nodlew is offline   Reply With Quote
Old 12-17-11, 11:02 AM   #2
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Click the small green FaT button above the tube selector to get extra dials
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 12-17-11, 11:47 AM   #3
nodlew
Engineer
 
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
Default

Hey, Trevally.

Yes, I know. Look in the picture below--if you look the Top-Right in the picture below, you can see the four dials there. My question is, what do the dials do? Or, what should I do with them? The torpedo in the picture is a FaT loaded into my stern tube. So how would I set the dials to employ the torpedo's pattern running abilities against, say, a destroyer in hot pursuit?

The only dials I can seem to change are the "Straight Run" dial (which I can set anywhere from 0 to 125, the Leg dial I can switch between 800 and 1600, and the 2nd Gyro dial which I can change back and forth between 90 deg starboard and 90 deg port. The pattern angle can't be changed, apparently.

Anyway, can someone explain, or point me to a tutorial on how these various things are employed to achieve the desired torpedo pattern?

I have googled, but not found an explanation yet.
nodlew is offline   Reply With Quote
Old 12-17-11, 11:58 AM   #4
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

It is easier to set and see what each dials does when you keep the TAI open. You also need to have the torp line enabled so you can keep trace of all your changes.
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 12-17-11, 12:05 PM   #5
nodlew
Engineer
 
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
Default

Thanks Trevally, I will give that a try. Guess I'll have to start a new career on Easy Difficulty so I'll be able to see all of the stuff on the TAC map, just to get an idea what's going on, since I never use the TAC map. I play 96% realism--with only external camera enabled, so no contact data on nav map or tac map.
nodlew is offline   Reply With Quote
Old 12-17-11, 12:26 PM   #6
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by nodlew View Post
Thanks Trevally, I will give that a try. Guess I'll have to start a new career on Easy Difficulty so I'll be able to see all of the stuff on the TAC map, just to get an idea what's going on, since I never use the TAC map. I play 96% realism--with only external camera enabled, so no contact data on nav map or tac map.
No - you can click this on in the game.
Look for the small red target button at the bottom of the TIA map
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 12-17-11, 12:43 PM   #7
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by nodlew View Post
Thanks Trevally, I will give that a try. Guess I'll have to start a new career on Easy Difficulty so I'll be able to see all of the stuff on the TAC map, just to get an idea what's going on, since I never use the TAC map. I play 96% realism--with only external camera enabled, so no contact data on nav map or tac map.
Should be able to see the same thing (torpedo line) on the nav map. You might have to enable the torp line by adjusting the nav map settings (push the round dial at the upper left that deals with nav map settings).
TheDarkWraith is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.