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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
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When you see or pass a Neutral Contact and you're on the surface ... in game is it programed that they might report your position
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#2 |
Lucky Sailor
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No.
The period was just because I couldn't post less than 2 characters |
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#3 |
Lead Slinger
Join Date: May 2007
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You could fake it, dive, use it as practice for a torpedo run, thats what I like to do.
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#4 |
Weps
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Or just sink the bloody ship(s). After all, if they're sailing in an allied convoy, they're torpedo bait. Aha! But first, you have to edit SilentHunterIII/Data/Cfg/basic.cfg so you aren't penalized by BdU.
Scroll down to the 3rd [ ] section: [RENOWN] RenownReachGridObjCompleted=500 RenownPatrolGridObjCompleted=200 CompletedPatrol=200 NEUTRAL=1 <= remove the minus sign ALLIED=1 AXIS=-10 WrongShipSunk=0 <= change to zero FirstRankRenown=10 SecondRankRenown=25 EndCampaign=-5 For that matter, anything that comes across my bow that isn't on our side is torpedo bait. Sink 'em all; let the Gods sort 'em out later. Ot to put it another way.... "'Once the rocket goes up, who cares where it comes down? That's not my department!' said Werner von Braun." . . . . .
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#5 | |
Ocean Warrior
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#6 |
Stowaway
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#7 |
Ocean Warrior
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Location: Virginia
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