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Old 07-10-11, 09:33 PM   #1
Zuk
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Default Question about Juliet submarine.

In the game, it has 8 spare torpedoes but they can not be used to rearm front torpedo tubes. Something is wrong or is this really the case. I can not find correct information.

Last edited by Zuk; 07-10-11 at 11:11 PM.
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Old 07-10-11, 10:34 PM   #2
Zuk
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Does anyone have any information?
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Old 07-11-11, 01:42 AM   #3
jhapprich
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the 8 spare torpedos are the reloads for the aft tubes. the original design had no reloads for the forward tubes and to avoid the reload of the missile launchers, i made the mod based on the original specifications.however several of the real julietts were outfitted with additional forward reloads by drastically decreasing the living comfort in the forward compartment

Last edited by jhapprich; 07-11-11 at 08:38 AM.
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Old 07-11-11, 06:29 AM   #4
Zuk
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jhapprich coming to help yet again. Thank you.For the missiles i knew there is no reload until the submarine has return to base. So they have more 400mm torpedoes then 533mm. Interesting. So torpedoes actually are there mostly for protection of the submarine. Make sense, she is a cruise missile sub after all.
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Old 07-11-11, 08:37 AM   #5
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thats right. the intention was to use the sub as an expandable strike vessel to attack US Carrier groups.
Soviet Doctrine declared that the loss of one Sub was well worthy the destruction of such enemy capital ships.
the same weapons layout was used on the nuclear ECHO-II SSGN`s. they originially had no bow reloads,too. besides, the 400mm weapons were meant as means for ASW and anti-destroyer armament. i will deploy a realistic small 400 mm torpedo within the next mod update. best regards!
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Old 07-11-11, 09:56 AM   #6
Zuk
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Old 07-13-11, 09:55 PM   #7
Zuk
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jhapprich help me again please.

Another question. How do I increase the autonomy of the submarine when I sail only on batteries? Juliett should have an autonomy of approximately 1500 kilometers. I tried everything, but it is simply impossible to cover more than 150-200 kilometers.
I tried over the editor to solve the problem but when I enter the autonomy that I want nothing happens. Is this a limitation of the game or am I doing something wrong? Many times I have changed the autonomy and other parameters over the editor but I never had problems.
Another thing, how it is possible that when I go "ahead standard" or "full ahead" I cross a greater distance than when I go only 3 knots?
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