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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
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Hi folks,
As Rolf Harris used to say "Can you guess what it is yet?" ![]() I've added something to my Type 9c1. it's beta so is WIP. ![]() See this thread for a clue ![]() Cheers Aces
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Gamefront: http://tinyurl.com/bpbaeyl Mediafire: http://tinyurl.com/bn2aoqt YouTube: http://tinyurl.com/clvy94f RSS Feed: http://tinyurl.com/cpbbqv9 Blog: http://tinyurl.com/cv44x82 ![]() |
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#2 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Air intake
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#3 |
Rear Admiral
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#4 |
Medic
![]() Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
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![]() ![]() Great! I cannot wait for my upcoming IXc patrols. Btw. what is the crew uniform mod on your screnshots, Aces?
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#5 |
Ace of the Deep
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Yes air intakes for the engines, works with all skins. Lol Frau kaluen sorry to disapoint
![]() Regards Aces edit I split off the back of the exterior turn model mapped a new texture with alpha channel then very very slightly upscaled by one one thousanths in scale and added this group back to the model and then imported back into s3ditor and added the texture file. This way it will work with any skin.
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Gamefront: http://tinyurl.com/bpbaeyl Mediafire: http://tinyurl.com/bn2aoqt YouTube: http://tinyurl.com/clvy94f RSS Feed: http://tinyurl.com/cpbbqv9 Blog: http://tinyurl.com/cv44x82 ![]() |
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#6 | |
Rear Admiral
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![]() Quote:
![]() ![]() Nice one with the air intakes. ![]() |
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#7 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() Quote:
... otherwise, you will get artifact...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#8 |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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Just today I was browsing through the thread with all the old photo's from the U-boats, and I was thinking about a way to make those air-intake thingies myself. I guess I don't have to worry about that anymore.
![]() btw, how did you make this? Did you somehow add them with s3ditor? I thought about adding those things to the conningtower .tga file, but that would require a different way of unwrapping the model I think; something I'm not really good at.
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
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