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Old 05-09-11, 02:29 PM   #1
Scorcher2
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Default Repainting U-Boat Deck Color

Greetings!

Having never modified anything personally in SH5 I wanted to try something simple and alter the coloring of the VIIC deck.

My question is what file should I alter and where exactly should I look in the games directory.

Thank you for any assistance you can give.
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Old 05-09-11, 02:41 PM   #2
Zedi
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For start try 2 mod files like U_Type7_deck_01.dds found in data\texture\TNormal\tex

Same location for the con tower and sub body.
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Old 05-09-11, 07:54 PM   #3
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Many thanks. I will try that. I noticed that there are 2 of most of the files the difference being the capital N after the deck_01. I am guessing I should not touch that? And my last question is what is the difference between the deck_01 and deck_02??

Thank you for your help.
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Old 05-09-11, 08:37 PM   #4
THE_MASK
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Uboat7A_deck .........7B,7C,7C41 etc
Use photoshop .
Download the texture viewer to see what the dds is saved in .
http://origin-developer.nvidia.com/o...re_viewer.html
Associate the dds files with the viewer .
Download the nividia dds tools. (allows you to save as a dds file in photoshop) .
Install to photoshop/plug ins .
http://developer.nvidia.com/nvidia-t...dobe-photoshop

Last edited by THE_MASK; 05-09-11 at 08:51 PM.
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Old 05-09-11, 11:34 PM   #5
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Thank you Sober especially for the links. Can't wait to try it out.

Thanks again
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Old 05-10-11, 01:15 AM   #6
Zedi
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Quote:
Originally Posted by Scorcher2 View Post
Many thanks. I will try that. I noticed that there are 2 of most of the files the difference being the capital N after the deck_01. I am guessing I should not touch that? And my last question is what is the difference between the deck_01 and deck_02??

Thank you for your help.
N is for normal map, google it. And if you mod the texture, you will also need to create a new N map. It can be done also with a nvidia plugin.
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