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-   -   Repainting U-Boat Deck Color (https://www.subsim.com/radioroom/showthread.php?t=183490)

Scorcher2 05-09-11 02:29 PM

Repainting U-Boat Deck Color
 
Greetings!

Having never modified anything personally in SH5 I wanted to try something simple and alter the coloring of the VIIC deck.

My question is what file should I alter and where exactly should I look in the games directory.

Thank you for any assistance you can give.

Zedi 05-09-11 02:41 PM

For start try 2 mod files like U_Type7_deck_01.dds found in data\texture\TNormal\tex

Same location for the con tower and sub body.

Scorcher2 05-09-11 07:54 PM

Many thanks. I will try that. I noticed that there are 2 of most of the files the difference being the capital N after the deck_01. I am guessing I should not touch that? And my last question is what is the difference between the deck_01 and deck_02??

Thank you for your help.

THE_MASK 05-09-11 08:37 PM

Uboat7A_deck .........7B,7C,7C41 etc
Use photoshop .
Download the texture viewer to see what the dds is saved in .
http://origin-developer.nvidia.com/o...re_viewer.html
Associate the dds files with the viewer .
Download the nividia dds tools. (allows you to save as a dds file in photoshop) .
Install to photoshop/plug ins .
http://developer.nvidia.com/nvidia-t...dobe-photoshop
http://img193.imageshack.us/img193/8...7adeckcopy.jpg

Scorcher2 05-09-11 11:34 PM

Thank you Sober especially for the links. Can't wait to try it out.

Thanks again :up:

Zedi 05-10-11 01:15 AM

Quote:

Originally Posted by Scorcher2 (Post 1660752)
Many thanks. I will try that. I noticed that there are 2 of most of the files the difference being the capital N after the deck_01. I am guessing I should not touch that? And my last question is what is the difference between the deck_01 and deck_02??

Thank you for your help.

N is for normal map, google it. And if you mod the texture, you will also need to create a new N map. It can be done also with a nvidia plugin.


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