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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Apr 2007
Location: 500 Ft. Below the Surface
Posts: 105
Downloads: 883
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Hello Guys,
I heard a rumor that the next Silent Hunter 6 will be a cold war sim starting in the 1960s to 1980s, has anybody got any info on this? Thanks Indy |
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#2 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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I'm not sure from where and whom you heard this rumor, but everything from Ubi, the dev team and the community forums manager indicates that there will likely be no further titles in this series.
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#3 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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I never heard such rumors either
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#4 |
Eternal Patrol
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No, but there has been a lot of speculation and wishful thinking. That's probably what he heard.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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You can be happy that the same kind of speculation happened in the office also, a long time ago.
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With strength I burn... |
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#6 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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Sorry, no SH6. How about this as a consolation prize ( from a post by Gatorman82 on the simhq naval forum)...
"Nice to hear people are still playing TF1942. I was co-designer and lead programmer on the project. I've been working at home on a new game that combines 1942: the Pacific Air War and Taskforce: 1942. I wrote both games and have wanted to re-do them both. The engine is mostly written at this point, but the problem is art. I have talked a couple of artists into helping me out, but they lack my enthusiasm to work in my spare time. So although I still work on it, the project will never really go anywhere until I get more art support. Sims aren't seen as big money makers, so I won't get any monetary support unless I've got something pretty much done.... Ed Fletcher Formerly of MicroProse Software"
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#7 |
Eternal Patrol
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Really? That's interesting.
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“Never do anything you can't take back.” —Rocky Russo |
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#8 |
Loader
![]() Join Date: May 2010
Posts: 87
Downloads: 188
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Is this the future??.........Date: December 2011.
‘Reality Gaming group' (formerly ubisoft ) are pleased to announce the forthcoming release of Silent Hunter 6: The Cold War will be released as planned on March 6th 2012 ‘Reality Gaming Group’, who took over management of the Ubisoft company following it's demise following the DRM 'scandle' that blighted sales of major titles in 2010 and 2011, think that they have reached agreement with the original developers of the popular Silent Hunter series and intend to take it back to it's roots. The original Silent Hunter Series, which was a 'simmers' paradise for PC gamers was thrown into disarray with the release of the fifth game in the series ‘Battle of the Atlantic’ , which saw a switch in the game aiming it more at casual and Console users. A version was even to be released for the mobile phone. Tragedy struck when the PC gamers and hardcore simmers turned their backs on the products following its release with features that had been so stripped back that it had no feel and was basically built to be transported to the Consoles. The problem was further compounded when Ubisoft installed draconian DRM methods to prevent piracy which meant that to play the game the users had to be online at all times. The actual calculated numbers of pirated copies in use outnumbered genuine copies more than 2 to 1. With Ubisoft losing it’s cash flow and unable to port the game to the consoles and the DRM forcing people away from Ubisoft games in general the past twelve months was only to be expected. Reality are now confident that having got rid of those responsible for the Silent Hunter 5 and DRM fiasco, that the release of the new Silent Hunter Game will help to restore the fortunes of the company. The Reality Gaming Group, formerly the people behind the *** ‘Supermod’ for SH3, believe that their return to the fundamentals of the Silent Hunter ‘Sim’ will draw back the hardened PC gamers who were the front runners in all marketable games in the 1990’s and early 21st Century. They are also aiming to get new users from the console market who seem to resent being treated as ‘cash-cows’ when offered the likes of ‘Need For Speed No 10’ and ‘The Sims No 37’ as the best games available. The new Silent Hunter 6 ‘Sim’ will include all the ‘submarines’ from the early 1950’s through to the present day. There are 3 Campaign modes which will run through a scenario of a third World War and will take place over a 10 year period. The game is expected to be released on time with a new feature of an online mode, with servers able to handle a ‘global conflict’ with up to 28 players commanding state of the art Submarines with the most current technology, being available as a download in the not to distant future. Registration will require a once only internet connection for the Campaign mode and high speed internet for the Online Multiplayer mode. The marketing Director ‘*******’, (his online gaming profile!!) said in a statement..’Give the simmers what they want and you WILL have them for life and we intend to bring them back and keep them and the amount of content the game holds will negate any fears of massive piracy.’ These are considered welcoming words indeed by the ‘Simmers’ themselves and with pre-orders exceeding any other game, current or in the last 10 years, the future does indeed look rosy for the ‘Reality Gaming Group’. Maverick….The ‘Roving Reporter’. SILENT HUNTER 6 IS CONFIRMED |
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#9 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
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Could have been funny. This is just nonsense though: "[...] the game aiming it more at casual and Console users."
It's the same game under the hood, with the added bonus of it accepting scripts. Technically it is superior to SH3 and SH4, it was just never finished, resulting in a rather poor experience. It's come a long way, but it's nowhere near as matured as for example SH3.
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Contritium praecedit superbia. |
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#10 |
Seaman
![]() Join Date: Jun 2011
Location: UK
Posts: 33
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yeah, in case people don't know or read this out of context. It's a joke:
http://forums.ubi.com/eve/forums/a/t...7/m/6491044138 Pretty mean not to say so lol.
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![]() Salmon |
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#11 |
Eternal Patrol
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Really? Given the date on the 'article' is next December, I think there's some more wishful thinking going on.
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“Never do anything you can't take back.” —Rocky Russo |
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#12 |
Bosun
![]() Join Date: May 2009
Posts: 62
Downloads: 89
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Serious pc gamers won't ever fall for consoles...I know I won't. Frankly I hate them (the console it is) because they brought the pc gaming where it is today. In fact not them directly, but the kind of people who like and handle them. In my country there is a saying: "only stupid people who can't handle a pc go for a console" so in my country, with good reason, people who use consoles are saw beeing merely stupid. It's somehow a vicious circle here, prices rather high (when a game is out) make people go for piracy, piracy descurages pc games developers, and they go for consoles where people don't have much expectation, they just wanna play. Anything, no matter how bad or stupid or ugly it is. So as someone above pointed out, yes, the pc gaming is , slowly, a sinking ship...The good part in the process is that the water is not to ....deep so even sunked the ship will appear at the surface lol
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#13 |
Sparky
![]() Join Date: Jan 2010
Posts: 152
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Both PC and console games will fall to cloud gaming services like OnLive or Gaikai. No more piracy for devs but no console sales either, I forsee a battle between console OEMs and cloud gaming providers
![]() Even SH5 was supposed to also be able to run in a cloud gaming environment, don't know what happened to that though ...talk about death of modding... |
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#14 |
Bilge Rat
![]() Join Date: Mar 2010
Posts: 1
Downloads: 20
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i hope play it quickly
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#15 | |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
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![]() Quote:
I think what you will see is a growing divide between junk-food style games and more realistic simulations. What would IMHO make a great deal of sense for this community is taking something like UDK or CryEngine3 and experimenting with subsim options. Far too much for one person to take on, you would need a pipeline of asset creators, scripters and coders. I may have a go myself... just to see what a type VII sub in DX11 tesselated water looks like. |
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