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Old 04-17-11, 02:20 AM   #1
thebigJ_A
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Default "Ship spotted" text missing

I suddenly have a strange bug. This is a little long, but it's hard to explain, sorry.

Now, when my watch officer sees a ship, he'll yell "Ship spotted!" (in German ofc!), but he doesn't say the bearing, and no text at all will appear in the dialogue box. This is an issue, because without the bearing, I have no way of telling whether he's simply reacquired the same ship, or a new one has appeared, bar hopping on deck and searching myself (not always the most expedient thing to do). If I ask for the nearest visual contact, only the bearing text appears, no distance.

It just started happening after I ran SH3Gen on this save for the first time, but since that just reads data from the game, then writes it on the save's navmap and log, I don't see how it could cause this.

I tried changing officers, and submerging and resurfacing, but it didn't help. I made a new career and loaded it, and it worked fine. I then ran SH3Gen on that save, and the problem didn't recur. But then again, it didn't seem to happen right away the previous time.

The only other change I remember making was adding the OLC Gold Flat Sun Fix, but I took it off right away because it didn't seem to do anything. (I didn't think I needed it, was just experimenting.)


Another thing, and this might be a really stupid question, I was wondering if the CO ever changed position. At the same time I noticed the text not appearing, I realized he was, instead of standing right in front of me in the command room, slightly to the left, facing to the right, between the two seated guys (type VII), with his left hand in one guy's back. When I loaded the new career (type II), the CO was facing the same way.

What I'm running (via Commander):

GWX
GWX Axis Mediterranean a/c skins
GWX English Nav Map
GWX Main Movie Das Boot ('cause it's friggin Das Boot!)
OLC Gold MkII ~ Option 4
OLC Gold MkII Update
ACM Reloaded for OLC Gold MkII
ACM Lite Map
TMT v2
GWX3-WB News Network
GWX Captain America's Officer Icons

That stuff all seemed to work fine, it was only after SH3Gen and the flat sun fix that this happened, though of course correlation doesn't necessarily imply causality.

Any ideas?

Last edited by thebigJ_A; 04-17-11 at 03:06 AM.
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Old 04-17-11, 02:59 AM   #2
King_Zog
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I'm not sure if this will work but you can try checking your data\menu\en_menu.txt file to make sure it is correct. (Or which ever language you use). String 4616 should read like this for your watch officer to give you a bearing:

4616=Nearest visual contact at bearing %03.0f!

or like this if you want a bearing and a distance also:

4616=Nearest visual contact at bearing %03.0f, range %.0f meters!

I'm afraid I can't think of anything else, but no doubt someone on here will probably give you the answer if this doesn't help you.

Last edited by King_Zog; 04-17-11 at 03:19 AM.
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Old 04-17-11, 05:34 AM   #3
Jimbuna
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Take the Gen and flat sun bits out and see if that rectifies the problem.

If it does then it's a case of trial and error with the remainder of your installed mods I'm afraid, until you can distinguish where the clash is.
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Old 04-17-11, 05:36 AM   #4
thebigJ_A
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Strange. The second part of that line was missing. How did that happen?

I don't have time to load up the game right now, but something is changing that, else I wouldn't have been getting the range in my other campaign. Hmm.

Now I'm wondering what else might be messed up.
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Old 04-17-11, 06:00 AM   #5
Pisces
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The only one solution to finding out is to disable all mods. Then enable one by one all mods and note which are replacing this specific file. Depending on your language settings (german vs. english text option) this may also be data\menu\de_menu.txt.

Then knowing which mod replaces those files you analyse these differences between the mods.
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Old 04-17-11, 11:49 PM   #6
thebigJ_A
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Oh, now I've gone and done it. I tried pulling out all the mods, then putting them back in and starting a new campaign to see if that might work. It didn't, and somehow now the green bars above the Sub's compartments are always blank(i.e. not green). Starting a new campaign doesn't help.
So, I took all the mods off my SH GWX install, again, and started adding one by one to find out which thing was doing it. It didn't take long. The very first mod, OLC Gold MkII (the one I need the most). OLC worked fine before! How did it just suddenly not work? And all by itself with nothing to conflict with!

I've removed SH3Gen, even though I can't see how that had anything to do with it. It is only supposed to affect a single save. But the only thing I can think of is that it changed something, causing all these other weird issues. Of course removing it doesn't actually fix anything...

Now I have no idea what to do.

Last edited by thebigJ_A; 04-18-11 at 12:42 AM.
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Old 04-18-11, 12:36 AM   #7
thebigJ_A
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And for added weirdness, "GWX Nav Map and Grid Refs" no longer does anything (which makes me wonder if any of the other mods aren't working, too), and all the switches and buttons (in the TDC and periscopes, for instance) are in German suddenly... for some reason.

I'm beginning to suspect I'm going to have to completely wipe SH3 and everything related to it from my hard drive and do a complete reinstall.
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