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Old 04-03-11, 10:45 AM   #1
Falconeer
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Join Date: Apr 2010
Posts: 15
Downloads: 34
Uploads: 0
Problem - Clicking Crash Dive Icon or keyboard key sends me to radio room

Greetings folks.

I have a bug somewhere. I just pulled together this mod set up yesterday (based on stoianm's list). I'm fairly new to the game and could use help figuring out where the problem is. Thanks in advance!

John E.



Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
NewUIs_TDC_6_4_0_ByTheDarkWraith
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
AirTorpedoes
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
Church's SHV 1.01 Keyboard Commands v1.1
AOB slide ruller for TDW UIs and MO by stoianm
A Fistful of Emblems v1.51 (Weathered)
Church's Compass Dials Mod v2.2 - Option Two
Church's NavMap v1.0 - Illyustrator's Version
Critical hits 1.1 Torpedos
Enhanced FunelSmoke1.2_by HanSolo78
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
German U-Boat Crew Language Pack
Grossdeutscher Rundfunk
Icebergs v2.4
Lite Campaign with Ice
Naights Submarine Textures (internal) V1.1
Nauticalwolf's_Torpedo_Textures_v1.2
North Atlantic Green 1.1
Officers skin by Naights
Old Style Explosions V1.1
Terrain_harbour_flags_Mod_v1_2_1
Progress Bar for Fuel Batt Air CO2 and Push Buttons By Torpedo v1
no torp bubbles - fx mod compatable- wamphyri
SD_MapCourseLine_tiny_arrows_ocred
SD_MapLocationNameFix_v1_1
TDC Graphics by Naights v1.0
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Torpedo Splash
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot v2.5
Trevally Tutorials - All v0.2 (for TDW UI)
Window_Lights_Redone_V1
Manos Scopes-patch for 8x5
1 degree bearing RibAr
Real Environment - Revision_2
stoianm blue water and EnvNights compatible Real Environment - Revision
Shadow Improvement Mod
sobers 3D deck spray mod V7
sobers base sky mechanics V1
sobers base wave mechanics V15 SH5
sobers real trees
SteelViking's Sky Banding Mod
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 HOTFIX 3
Unterseeboot II SFX
sobers talking conning crew mod
Anti-Lag
DBSM_Music_1_0_4
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Old 04-03-11, 10:53 AM   #2
stoianm
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Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Falconeer View Post
Greetings folks.

I have a bug somewhere. I just pulled together this mod set up yesterday (based on stoianm's list). I'm fairly new to the game and could use help figuring out where the problem is. Thanks in advance!

John E.



Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
NewUIs_TDC_6_4_0_ByTheDarkWraith
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
AirTorpedoes
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith - install this one at the end of the JGSME list
Church's SHV 1.01 Keyboard Commands v1.1
AOB slide ruller for TDW UIs and MO by stoianm
A Fistful of Emblems v1.51 (Weathered)
Church's Compass Dials Mod v2.2 - Option Two
Church's NavMap v1.0 - Illyustrator's Version
Critical hits 1.1 Torpedos
Enhanced FunelSmoke1.2_by HanSolo78
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
German U-Boat Crew Language Pack
Grossdeutscher Rundfunk
Icebergs v2.4
Lite Campaign with Ice
Naights Submarine Textures (internal) V1.1
Nauticalwolf's_Torpedo_Textures_v1.2
North Atlantic Green 1.1
Officers skin by Naights
Old Style Explosions V1.1
Terrain_harbour_flags_Mod_v1_2_1
Progress Bar for Fuel Batt Air CO2 and Push Buttons By Torpedo v1
no torp bubbles - fx mod compatable- wamphyri
SD_MapCourseLine_tiny_arrows_ocred
SD_MapLocationNameFix_v1_1
TDC Graphics by Naights v1.0
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Torpedo Splash
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot v2.5
Trevally Tutorials - All v0.2 (for TDW UI)
Window_Lights_Redone_V1
Manos Scopes-patch for 8x5
1 degree bearing RibAr
Real Environment - Revision_2
stoianm blue water and EnvNights compatible Real Environment - Revision
this one is not compatible with REvision_2... unninstall... i will make soon a version comp with the new env mod
Shadow Improvement Mod
sobers 3D deck spray mod V7
sobers base sky mechanics V1
sobers base wave mechanics V15 SH5
sobers real trees
SteelViking's Sky Banding Mod
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 HOTFIX 3
Unterseeboot II SFX
sobers talking conning crew mod
Anti-Lag
DBSM_Music_1_0_4
go to:

C:\Ubisoft\Silent Hunter 5\data\Scripts\Menu

open with notepad the file: TheDarkWraithUserOptions.py

search for this line:

CrashDiveKey = [ False, MenuKeyManagerWrapper.Keys.P, True ]

change like this:

CrashDiveKey = [ False, MenuKeyManagerWrapper.Keys.C, True ]

save

Now the key for crash dive will be key ,,C'' and the button should work also
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Old 04-03-11, 11:00 AM   #3
Falconeer
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Join Date: Apr 2010
Posts: 15
Downloads: 34
Uploads: 0
Default

Quote:
Originally Posted by stoianm View Post
go to:

C:\Ubisoft\Silent Hunter 5\data\Scripts\Menu

open with notepad the file: TheDarkWraithUserOptions.py

search for this line:

CrashDiveKey = [ False, MenuKeyManagerWrapper.Keys.P, True ]

change like this:

CrashDiveKey = [ False, MenuKeyManagerWrapper.Keys.C, True ]

save

Now the key for crash dive will be key ,,C'' and the button should work also
Thanks kindly! I'll make the change and go check it. As you can tell, my mod list is primarily yours. :p Your tutorial on how to set up MO was what got me started on this whole journey!

John E.
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Old 04-03-11, 09:25 PM   #4
Falconeer
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Join Date: Apr 2010
Posts: 15
Downloads: 34
Uploads: 0
Default

Welp, I made the change but it doesn't seem to have 'taken'. I suspect it has something to do with the Stormys DBSM mods loaded later.

Stoianm: Did you have to modify anything to get TDW's stuff working with Stormys stuff?

John E.
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Old 04-03-11, 09:42 PM   #5
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Falconeer View Post
Welp, I made the change but it doesn't seem to have 'taken'. I suspect it has something to do with the Stormys DBSM mods loaded later.

Stoianm: Did you have to modify anything to get TDW's stuff working with Stormys stuff?

John E.
only what i writted to you before... it is supouse to work... better ask on the stormfly's sound mod thread... maybe he can help you better... i have no ideea why you have still this problem after you changed what i told you
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Old 04-04-11, 08:45 AM   #6
Falconeer
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Join Date: Apr 2010
Posts: 15
Downloads: 34
Uploads: 0
Default

Quote:
Originally Posted by stoianm View Post
only what i writted to you before... it is supouse to work... better ask on the stormfly's sound mod thread... maybe he can help you better... i have no ideea why you have still this problem after you changed what i told you
Thanks!

I think what I'm going to do is blast my SH5 install and start over fresh.

John E.
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