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#1 |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
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I don't have the hang of using the TDC etc., so auto-targetting for now will have to do. The problem is that to fire the torpedo I need to lock the target. I've read that I can locate the crosshairs where I want on the target and shoot. I looked everywhere but haven't found a keyboard command to fire the torpedos. In order to move the crosshairs I have to move my mouse, to move the mouse without moving the crosshairs, I have to lock the target. What am I missing here?
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#2 |
Watch
![]() Join Date: Feb 2008
Posts: 17
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Don't move the scope with the mouse. Either use the arrow keys to position and the mouse to fire, or position the scope (once you've sent the data for the ship to the TDC) and wait for the target point to cross it.
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#3 |
Frogman
![]() Join Date: Oct 2009
Location: SW Florida
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First,Set Speed and Depth Settings and open the tube doors,Point your crosshairs ahead of the target and switch mouse control to the red launch button, Wait.
Lock is not needed and will reset your torpedo settings, i never use it during an attack, only when tracking and setting up. When target crosses where you want the torps to hit press the button. Click the next tube and repeat until target is sunk. Make sure you have opened the Torpedo Doors before firing, this can cause a delay and cause a miss astern of the target.
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#4 | ||
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
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![]() I have RSRD and OpMonsun installed, would that have anything to do with it? Thank you, I appreciate the help! |
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#5 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
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Can't say I recall ever having one tube close while opening another and I'm running RSRDC w/RFB. I often open all 10 tubes with no problems. Are you talking Fleetboats here, or U-Boats?
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#6 | |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
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#7 | |
Rear Admiral
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You open one door and the previous door closes..? That's strange. Are you playing Uboats? I honestly don't recall that happening. I've read many fleetboats and Uboat books and often the skipper gave the command to open doors 1- whatever at the same time. Obvious if they charged the tubes they wanted to shoot. It was not a good thing to flood the tubes with torps and not use them. They had to pull the torps out, rework them, ect..but still resulted in torp failures. That's one thing I wish they could mod in the game, you flood a tube, it took the correct amount of time. If you didn't shoot, you must pull the torps back in and then they would have a higher failure rate next go round. Course we already have the high failure rate, but what the heck. |
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#8 | |
Gunner
![]() Join Date: Feb 2010
Location: U-64, Generally
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#9 | |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
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