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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Jul 2010
Location: England
Posts: 215
Downloads: 34
Uploads: 0
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Hello fellow shipmates! Kapitan Schneider here reporting for duty.
I've been playing the Silent Hunter series since SH3 and have never stopped playing it. Recently I downloaded The Grey Wolves mod for SH3 and I was amazed at what modifications have been done to the game. As someone who is studying to become a video games designer, I've decided to join this forum and see what services I can offer. I'm particualy interested in creating/moddeling the Type XI U-Boat, does anyone know a good moddeling program I can use? Or has someone already beat me too it and already created it? Thanks to all those who will help! |
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#2 |
Rear Admiral
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Welcome Aboard!
HunterICX
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#3 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Welcome aboard.
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Current Eastern Front status: Probable Victory |
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#4 |
Eternal Patrol
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WELCOME ABOARD!
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“Never do anything you can't take back.” —Rocky Russo |
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#5 | |
Chief of the Boat
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#6 |
Canadian Wolf
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Welcome to SUBSIM
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#7 |
Engineer
![]() Join Date: Jul 2010
Location: England
Posts: 215
Downloads: 34
Uploads: 0
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![]() No Jimbuna. This is what i'm talking about. ![]() ![]() ![]() ![]() ![]()
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![]() The victorious strategist only seeks battle, after the victory has been won. Also known as Brandenburger and Zirran elsewhere. |
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#8 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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Welcome aboard
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#9 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
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Welcome aboard, good luck with the modding
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#10 |
Rear Admiral
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Welcome aboard!
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#11 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Welcome aboard, Kapitän Schneider.
If I may give you an advice : once your modeling training is done (that shouldn't take long), go for small coastal merchants. Of course these ones are not as pretty as other ships... But what's needed here is ship classes that you'll spot most of the time. ![]() What I mean is that working on HMS Glorious, for example, and making it look just like the real one would be fine of course, but the bad thing is that it got sunk early in the war, so where's the need to work for many weeks or even months on a ship that hardly anyone will spot in game, hehe. ![]() Good luck mate ! ![]() Edit Max is good, IMO. ![]()
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![]() Last edited by Alex; 07-26-10 at 12:14 PM. |
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