SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-15-10, 10:04 PM   #1
The Starfox
Watch
 
Join Date: May 2010
Posts: 19
Downloads: 6
Uploads: 0
Default Deck Gun Selection Problem

I have recently blown the dust off my Silent Hunter III game to replay it with the GWX mod, which by the way I am very impressed with Its like a whole new game for me.

Anyways, I have a problem where hitting F10 will not select the deck gun for me. Ive tried all I can think of, but I cant get to the deck gun to fire it manually. Letting the ai crews fire it works fine, but now that the merchants are comming with guns on them, I want to be able to manually fire the deck gun in order to kill the guns before I go in for the kill.

Is there a work around for this problem, or is it just my game?
The Starfox is offline   Reply With Quote
Old 05-15-10, 10:15 PM   #2
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

WELCOME ABOARD!

I think it's just your game, as F10 gets there fine for me.

One thing you can do is look in the game files, under Data/Cfg/Commands_en. Scroll down to

[Cmd19]
Name=Deckgun_camera
Ctxt=1
MnID=0x3F020005
Key0=0x79,,"F10"
Page=0x38000000,3707
GoBack=Conning_deck_camera

That's the way it should look. If it looks different then you need to change it.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 05-15-10, 10:31 PM   #3
The Starfox
Watch
 
Join Date: May 2010
Posts: 19
Downloads: 6
Uploads: 0
Default

I checked the file and the text was correct. However I drew inspiration from your post and took the key line from emergency surface and swaped it with the deck gun selection. I loaded up my game, and sure enough F10 would not cause the boat to emergency surface, but E will allow me to select the deck gun

I got tired of having to pull along side the merchant ship in darkness and take out their cannons with my 37mm before destroying it with the deck gun. Was tedious and dangerous work.
The Starfox is offline   Reply With Quote
Old 05-15-10, 11:10 PM   #4
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by The Starfox View Post
However I drew inspiration from your post and took the key line from emergency surface and swaped it with the deck gun selection.
Congratulations! Now you're a modder!

Quote:
I loaded up my game, and sure enough F10 would not cause the boat to emergency surface, but E will allow me to select the deck gun
Did you move both lines?
MnID=0x3F020005
Key0=0x79,,"F10"
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 05-15-10, 11:18 PM   #5
The Starfox
Watch
 
Join Date: May 2010
Posts: 19
Downloads: 6
Uploads: 0
Default

Nope. I just swaped the line with the word key in it.
The Starfox is offline   Reply With Quote
Old 05-15-10, 11:24 PM   #6
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

I could be wrong, but I think it needs the MnID line so it will know where to look.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.