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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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So I decided to mess around with cloning an in game sub. Sort of like how it's done in SH4. Of course I don't know if there are any node id's that need to be messed with, I'm sure there are. Anyway I managed to just copy some of the important files and rename them and I ended up with this.
http://i175.photobucket.com/albums/w...4-04-31-51.jpg Can't get the conning tower to appear for some reason but it's a step in the right direction. Hopefully a little more tinkering will fix it unless someone else figures it out. |
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#2 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Nice, a step in the right direction.
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#3 |
Stowaway
Posts: n/a
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You need to do the eqp file and have it point to the conning tower you want.
Take note of the path statement and correct it as needed. |
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#4 |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Wow, I almost forgot about this thread. But yeah the eqp file did the trick, thanks privateer. I'm working on making a different texture for it. Looks like ubisoft used their same unwrapping from IV.
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#5 |
Swabbie
![]() Join Date: May 2010
Location: Wisconsin
Posts: 7
Downloads: 83
Uploads: 0
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Does this mean we might see type IX or others in SH5 soon?
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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That's one small step for a mod.. one giant leap for SHV and subsim.
Not very soon but yes, after the last patch could be a reality. It oppens a huge array of possibilities, long range patrols, lot of firepower in happy days, attack a convoy night after night.. i always use big boats in submarine games, IX-B and Pacific Fleet boats are my favourite units
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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