![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
|
Idea: secret, hidden forward operating bases for refueling and repairs
I have been thinking about creating a campaign mod that adds 'secret, hidden forward operating bases' here and there in Japanese occupied territory, simulating support by local underground networks and coordination through British agents. Location and availability would depend on the year and month. Player sub would be able repair and refuel at these secret locations. I would probably limit the availability of secret, hidden forward operating bases to just one or two at a time. I have been considering creating a mod like this because of the common problem of player running out of fuel due to damage or mismanagement, and no way of calling for help.
Not sure how realistic or gamey this feature might be, but if anyone is interested in a mod like this, please let me know. ![]() |
![]() |
![]() |
![]() |
#2 |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
|
![]()
Now that I think about it, I guess I could also add a renown penalty for using these secret, emergency bases. Perhaps something like -2,500. Radio messages announcing their availability could also say something like xx Do not use base unless absolutely necessary xx
![]() |
![]() |
![]() |
![]() |
#3 |
XO
![]() Join Date: May 2009
Location: Guam, I think
Posts: 420
Downloads: 80
Uploads: 0
|
![]()
Been pondering the Sub-tender issue myself, for those times your engines just don't work quite right cause of the new sun deck in the engine room complete with swimming pool.
__________________
|
![]() |
![]() |
![]() |
#4 | |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
|
![]() Quote:
![]() I wouldn't use sub tender ships in enemy-occupied territory. They would be too easy to detect by the Japanese. Rather these bases would represent small villages with docks, having repair equipment and fuel barrels kept hidden in the jungle. |
|
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
|
![]()
Drifter, not a bad idea at all, could add a little something different. I like it.
![]() Magic
__________________
Reported lost 11 Feb. 1942 Signature by depthtok33l |
![]() |
![]() |
![]() |
#6 |
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
Uploads: 0
|
![]()
I like the idea of a forward refueling operation, although to be realistic, it should probably be something like a clandestine offshore rendezvous with a sampan loaded with diesel drums. And refuel only, no engine parts or re-arming.
I can't see a sub commander wanting to actually bring the boat into a coastal port anywhere near occupied territory for this. Too risky, especially when the whole idea of a fleet boat is that it's self-contained for a long patrol and shouldn't really need this sort of thing very often, if at all. On the other hand, random events are a good way to shake up a campaign, so it's a good idea if it doesn't happen too frequently or predictably. |
![]() |
![]() |
![]() |
#7 |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
|
![]()
I agree, although I'm not sure it's possible to only refuel. I think that part is hard-coded.
|
![]() |
![]() |
![]() |
|
|