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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Oct 2009
Posts: 99
Downloads: 50
Uploads: 0
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I know how to recognize a great and immersive game at first sight. Examples: Thief, Fallout 3, Mass Effect.
Silent Hunter 5 is not a great game. It's a very bad one. I've just finished the training mission, and I'm not continuing. Speed: I can play Crysis and Fallout 3 on maximum detail with a very decent framerate. These games operate with a very large world. You'd think I would cope with a barren submarine interior. NO. Silent Hunter 5 stutters inexplicably. Movement: Jerky beyond all expectations. Actual movement is delayed to the mouse movement by a significant amount. GUI: OH MY GOD. What the fsck is this?! Hotkeys: there are none that I'd need, but there are keys for "1 degree left/right". What the hell?! Some function keys call men to their stations: they just teleport there! This is 2010, how about modeling some ladder climbing movement?! Patch 1.1: it doesn't find the installed SH5, probably because I've installed into my user directory (where it actually has to be, not in the root directory...). Despite seeing the possibilities of the game, I'm totally unimmersed. Until there is an SH3 GUI+hotkey mod, I can't play with this... whatever this is. UPDATE: now that there's a 3 dials mod and adding SH3 hotkeys turned out to be relatively easy, SH5 becomes almost playable. AI and damage models are still nasty. Last edited by Gabucino; 03-07-10 at 03:41 PM. |
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Hotkey mod is already out although it has some minor issues.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#3 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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Not a very informative review. I can tell you don't like it, but why? Please explain things like what's wrong with the GUI, please.
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#4 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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![]() Lots of little issues like cant change speed setting with the map open, no compass, etc etc
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#5 | |
Gunner
![]() Join Date: Oct 2009
Posts: 99
Downloads: 50
Uploads: 0
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![]() I can't really elaborate on the GUI, because it's hardly a GUI at all, just a stack of iPhone icons thrown at the screen. Nothing WW2-like. |
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#6 | |
Eternal Patrol
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In their case it's an option. In this case I hope it's easily modable.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 | |
Gunner
![]() Join Date: Oct 2009
Posts: 99
Downloads: 50
Uploads: 0
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#8 |
Watch
![]() Join Date: Jan 2010
Posts: 22
Downloads: 31
Uploads: 0
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This could be a big part of the problem. The game is going to be available on IPhone soon, so the devs might have been forced into design decisions that mean it can be ported over easily.
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#9 |
Gunner
![]() Join Date: Oct 2009
Posts: 99
Downloads: 50
Uploads: 0
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Good news: after disabling shadows, the framerate increased drastically (30-60 fps).
Reimplementing SH3 controls and downloading a lot of mods also helped a lot. Looks like SH5 will be playable after all ![]() |
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#10 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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Member of the Subsim Zombie Army |
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#11 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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