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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: SH5 - One or more playable subs? (see definition first!) | |||
I'm fine with a single playable Sub |
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49 | 22.58% |
I'd prefer several playable Subs |
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168 | 77.42% |
Voters: 217. You may not vote on this poll |
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#1 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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Last edited by Mikhayl; 02-10-10 at 01:12 PM. |
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Voted for several.
It can't be accurately described as a simulation without the player having access to each and every U-Boat that went to sea. Being limited to a single playable type makes the game a FPS in water. I have no interest in that.
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#3 |
A-ganger
![]() Join Date: Sep 2002
Location: Germany, Niedersachsen
Posts: 72
Downloads: 70
Uploads: 0
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Voted also for several subs.
Just playing the Type VII is lame ^^ I like the IX and the Type II at the begin of the war very much, it's interesting to do the first missions with this small boat. What I personally don't need is a Type XXI or Type XXIII Submarine - but the three "important" war Boats II, VII and IX are a MUST in a Submarine Game about the Kriegsmarine.
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#4 |
Fleet Admiral
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Must have at least the Types II, VII, IX and XXI.
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#5 |
Mate
![]() Join Date: Jan 2010
Location: Poland
Posts: 59
Downloads: 15
Uploads: 0
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I hope Ubi wont suprise us with tons of DLCs...10 euro per each new sub/mission? No way!
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SHV CREW: cook lvl 3 tomato soup unlocked, torpedo man lvl 2 - +50% torpedo damage unlocked, deck gun lvl 6 - 50% to critical dmg, 10% to stun enemy and 25% to freeze enemy.
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#6 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Seeing as the Subsim new page has been updated to describe SH5 as a "Type VII U-boat interactive subsim" ( http://www.subsim.com/nucleus/index.php?blogid=4 ) then that's an ominous sign.
Say goodbye to Cape Town, Cape Hatteras and the Caribbean. ![]()
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#7 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Several. Happy with a II, VII and IX...would be even happier if modders could add more types without needing to replace/fudge an existing u-boat type.
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#8 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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![]() Quote:
Imagine if there's no wolfpacks, only type VII without wolfpacks... that would be ![]() ![]() ![]() Agreed, the type XXI can wait for a add-on or something. |
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#9 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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For me, if having only one sub means that the 100% realism option nuts get a crazy good experience, then I'm fine, although I love the type II.
I mean, if instead of modeling a type II and type IX with interior, they spent that time on coding accurate engine management, sub controls, and a very detailed damage model with technically accurate flooding, I'd find that just plain awesome. Now of course if there's just one playable sub with not so much perceived added value over several subs, well meh. Btw I'm surprised by the results so far, I didn't expect the difference to be so sharp. If the "hearsay" is true, UBI might have used a poll about that 1 year ago ![]() |
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#10 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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![]() Quote:
![]() Unlike the type XVIII Walter that never got a chance to sail as these boats were cancelled in favour of the XXI in 1944, quite a few XXI got commissioned ![]() ![]() ![]() @ Jim : Aw you're right, I forgot the type XXIII ! ![]() ![]()
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![]() Last edited by Alex; 01-15-10 at 12:58 PM. |
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#11 | |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
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#12 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Agreed. I could somewhat understand only Type IX's with no wolfpacks, as those weren't wolfpack boats. But Type VII's with no wolfpacks? Not good. Not good at all.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#13 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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lol...whats this here? took some drinks at moe´s? you really thought there would be more than one sub to play with? no. there is only one sub, which also needs to be shared!!! only 50 players can play this at a time...all on their own station.
UHHGH! ![]() yeah, got ya.
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#14 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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![]() Quote:
![]() If there is only a one submarine type i would continue with sh3 sh4 campaigns because i always use big boats , the same in the PTO , i don´t like to be limited to 14 torpedoes and 5 tubes, compared with 22 and 6 tubes. ![]() i´m starting to be very worried . I hope that developers give to the community more fresh info, videos and screenshots. if they want to release it early in 2010 the game must be in a very advanced state or nearly finished. perhaps the date is for a VII version only and the other boats come later in addons ![]()
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#15 |
Stowaway
Posts: n/a
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Especialy after seeing these poll numbers, I think this is a question the devs need to address.
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