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View Poll Results: SH5 - One or more playable subs? (see definition first!)
I'm fine with a single playable Sub 49 22.58%
I'd prefer several playable Subs 168 77.42%
Voters: 217. You may not vote on this poll

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Old 01-15-10, 04:56 AM   #1
Mikhayl
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Default [Poll] SH5 & you - One sub or more?

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Last edited by Mikhayl; 02-10-10 at 01:12 PM.
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Old 01-15-10, 05:49 AM   #2
danlisa
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Voted for several.

It can't be accurately described as a simulation without the player having access to each and every U-Boat that went to sea.

Being limited to a single playable type makes the game a FPS in water. I have no interest in that.
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Old 01-15-10, 06:15 AM   #3
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Voted also for several subs.

Just playing the Type VII is lame ^^

I like the IX and the Type II at the begin of the war very much, it's interesting to do the first missions with this small boat.

What I personally don't need is a Type XXI or Type XXIII Submarine - but the three "important" war Boats II, VII and IX are a MUST in a Submarine Game about the Kriegsmarine.
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Old 01-15-10, 06:21 AM   #4
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Must have at least the Types II, VII, IX and XXI.
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Old 01-15-10, 08:39 AM   #5
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I hope Ubi wont suprise us with tons of DLCs...10 euro per each new sub/mission? No way!
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Old 01-15-10, 09:08 AM   #6
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Seeing as the Subsim new page has been updated to describe SH5 as a "Type VII U-boat interactive subsim" ( http://www.subsim.com/nucleus/index.php?blogid=4 ) then that's an ominous sign.

Say goodbye to Cape Town, Cape Hatteras and the Caribbean.
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Old 01-15-10, 09:18 AM   #7
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Several. Happy with a II, VII and IX...would be even happier if modders could add more types without needing to replace/fudge an existing u-boat type.
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Old 01-15-10, 12:11 PM   #8
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Quote:
Originally Posted by mookiemookie View Post
Seeing as the Subsim new page has been updated to describe SH5 as a "Type VII U-boat interactive subsim" ( http://www.subsim.com/nucleus/index.php?blogid=4 ) then that's an ominous sign.

Say goodbye to Cape Town, Cape Hatteras and the Caribbean.
I'm starting to understand why everyone is worried about the game...

Imagine if there's no wolfpacks, only type VII without wolfpacks... that would be

Quote:
Originally Posted by JScones View Post
Several. Happy with a II, VII and IX...would be even happier if modders could add more types without needing to replace/fudge an existing u-boat type.
Agreed, the type XXI can wait for a add-on or something.
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Old 01-15-10, 12:26 PM   #9
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For me, if having only one sub means that the 100% realism option nuts get a crazy good experience, then I'm fine, although I love the type II.

I mean, if instead of modeling a type II and type IX with interior, they spent that time on coding accurate engine management, sub controls, and a very detailed damage model with technically accurate flooding, I'd find that just plain awesome.

Now of course if there's just one playable sub with not so much perceived added value over several subs, well meh.

Btw I'm surprised by the results so far, I didn't expect the difference to be so sharp. If the "hearsay" is true, UBI might have used a poll about that 1 year ago
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Old 01-15-10, 12:44 PM   #10
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I can't agree with that unless it's considered that the XXI helped to loose the Battle of the Atlantic. That's right, in the end all it did was consume resources to no avail. On the other hand if they scrapped the entire IX series for the XXI ..
I'm 200% (to say the least ) sure that you Sir know what I meant.
Unlike the type XVIII Walter that never got a chance to sail as these boats were cancelled in favour of the XXI in 1944, quite a few XXI got commissioned - though I agree with you, none of them sunk significant tonnage, as most if not all were used as training boats until the end of the war.

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another useless debate though.


@ Jim : Aw you're right, I forgot the type XXIII !
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Old 01-16-10, 04:23 PM   #11
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Quote:
Originally Posted by Mikhayl View Post
For me, if having only one sub means that the 100% realism option nuts get a crazy good experience, then I'm fine, although I love the type II.

I mean, if instead of modeling a type II and type IX with interior, they spent that time on coding accurate engine management, sub controls, and a very detailed damage model with technically accurate flooding, I'd find that just plain awesome.
Ain't happening-did you get a chance to view those screenies with the digital torpedo panel? Looks like I'll likely be taking a pass on this if these things I've been seeing are in (or, in the case of the other subs, not in) the intial release.
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Old 01-15-10, 12:51 PM   #12
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Quote:
Originally Posted by Méo View Post
Imagine if there's no wolfpacks, only type VII without wolfpacks... that would be
Agreed. I could somewhat understand only Type IX's with no wolfpacks, as those weren't wolfpack boats. But Type VII's with no wolfpacks? Not good. Not good at all.
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Old 01-15-10, 01:00 PM   #13
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lol...whats this here? took some drinks at moe´s? you really thought there would be more than one sub to play with? no. there is only one sub, which also needs to be shared!!! only 50 players can play this at a time...all on their own station.

UHHGH!



yeah, got ya.
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Old 01-15-10, 09:41 PM   #14
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Quote:
Originally Posted by mookiemookie View Post
Seeing as the Subsim new page has been updated to describe SH5 as a "Type VII U-boat interactive subsim" ( http://www.subsim.com/nucleus/index.php?blogid=4 ) then that's an ominous sign.

Say goodbye to Cape Town, Cape Hatteras and the Caribbean.
Another interview say ..."unlock new areas" ..could be milk cows in the way to far grids ,or a "warp drive" key ??.

If there is only a one submarine type i would continue with sh3 sh4 campaigns because i always use big boats , the same in the PTO , i don´t like to be limited to 14 torpedoes and 5 tubes, compared with 22 and 6 tubes.


i´m starting to be very worried . I hope that developers give to the community more fresh info, videos and screenshots. if they want to release it early in 2010 the game must be in a very advanced state or nearly finished.

perhaps the date is for a VII version only and the other boats come later in addons
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Old 01-15-10, 10:26 PM   #15
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Especialy after seeing these poll numbers, I think this is a question the devs need to address.
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