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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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http://ubitv.de.ubi.com/?vid=751 (skip to 10:15)
Our friend The Abyss posted it already here, but I thought something as big as this deserved it's own thread. Any German speakers willing to give us a translation?
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#2 |
Eternal Patrol
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#3 |
Grey Wolf
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The comment doesnot add much to what we already knew. Strange interface by the way. It's SH4-like. Text is:
At the right top you can change viewpoints. The suggest that the inside is like an old U-boot from then. You can talk to crewmembers and they make some small hints to a famous U-boot movie as they enter the engine room. At the exercise-alarm (also in that movie) it is told that left bottom depth can be controlled. In the overviewcard you can steer the boat and set waitpoints which is done in the example with 8 time TC to speed it up. Then they show a mission in which the boot should defend a harbor against a large enemy group. They come to business fast and prepare torpedo tubes. Important is torpedo depth and making sure the torp isn't running under the enemy ship. When everything fits it's fire at will and soon carried out. And as it gives a lot of fun the second own follows direct after. In the beginning of 2010 this can also be achieved by you as then SH is released for PC. Last edited by rik007; 12-22-09 at 01:42 PM. |
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#4 | |
Subsim Aviator
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we were beyond any doubt viewing platform XBOX 360 in game footage ![]() hopefully one can disable health bars... or perhaps this feature is unique to platform newbs
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#5 | |
Sea Lord
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#6 | |
Subsim Aviator
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also... the WHOLE interface and semi-awkward movement of the First Person Cam just screamed platform to me. however, there is a mouse cursor :-\
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#7 |
Navy Seal
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I remember reading somewhere a while back that you could indeed turn this off.
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#8 | |
Pacific Aces Dev Team
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![]() Quote:
![]() ![]() (picture found on germans ubi forums) ![]()
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#9 |
Subsim Aviator
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All i can say right now is... looks awesome.
though i am very disappointed in the Interface... this needs to be more Analog - it needs to have dials and gages on the interface... strictly avoiding digital indications wherever possible.
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#10 |
Grey Wolf
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Wait I'm confused. SH5 will also be for consoles? If so, that can't be good news for us...
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#11 |
Grey Wolf
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#12 |
Navy Seal
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My blow-by-blow analysis:
@ 10:23 - One of the choices listed is a Type VIIA u-boat. Wonder if that's just a placeholder or if they're really including the VIIA's @ 10:29 - menu says "rise periscope" instead of "raise" @ 10:37 - I like the new nav map look. Looks very clean. @ 10:42 - Marcus the smutje is back! I am guessing that's his soup meter. I hope that we're not stuck with the the funker and hydrophone operator being named "sound guy" and "radio guy" @ 10:50 - conning tower looks great! Not sure how I feel about the interactive stuff like the periscope highlighting when you mouse over it @ 11:11 - the engines vibrate! Nice touch! @ 11:15 - "OBER ALARM!"? ![]() @ 11:18 - please tell me we can turn off the popup tool tips @ 11:40 - "Smoke on the horizon!" Great touch! @ 11:42 - Please tell me that the gauge in the lower left..the "4321012345" is not my engine control. Hopefully that's a placeholder until we get a real engine telegraph dial. @ 12:01 - That water looks awfully clear. More like Pacific or Caribbean water
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#13 |
Subsim Aviator
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I believe what we are looking at here is the XBOX 360 platform version of Silent Hunter V.
Saw some things i didnt care for.... saw a lot I really liked! we will all have to wait and see.
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#14 |
Grey Wolf
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#15 |
Navy Seal
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Thanks for clearing that up. I love the way the guy says it. He sounds so serious.
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