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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
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Do we know if the Devs considered adding the Enigma machine into SH5? Some level of Wolf Pack inclusion (already covered in other posts) and the Enigma machine would seem to me to be required if you are looking to create a sim rather than a game. Did this subject come up in Copenhagen?
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#2 |
Lucky Jack
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I'd be happy to see the crew deciphering the radio messages. You'd get the 'radio message received' thing and if you'd go look inside the boat you'd see someone deciphering it and after few minutes you'd get another message saying 'radio message deciphered, herr kaleu' and you then would be able to read it.
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#3 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
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Exacly, Sir. ![]() |
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#4 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#5 |
Lucky Jack
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#6 |
Stowaway
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im torn on this issue, on one hand i agree it would be imersive and add another element to the game but on the other i see it as something the captain wouldnt be doing like loading torpedos, it would be nice to see the crew do it just like we will be able to see the crew loading torpedos in front of you but it has nothing to do with what you as the captain would have taken part in while running the boat.
in RL you would just get the decoded messages and thats it so i could see it as a possible damage result or routine mechanical failure thing "sir the enigma is broken, we can no longer send or recieve messages" but not as a routine of coding and decoding your own messages i dont see it as realism but unrealism for a captain to take part in. but again i think it would be great to decode messages at first and then it gets old real fast if you "have to" do it. |
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#7 |
The Old Man
![]() Join Date: Oct 2005
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#8 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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Dowly has a good idea Guys.
Let it take 3-5 mins to get the message instead of 10- 15 secs like in SH-3. ![]() |
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#9 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
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I'd be in favor of just changing the message of "New message received and decoded, Herr Kaleun"
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#10 | |
Lucky Jack
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#11 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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There really should be two different kinds of messages - "ambient messages" such as war declarations, speeches, random ships sinking, etc., and "gameplay messages" that are actually important, such as new orders, communications from u-boats, ships and planes that actually exist around you, etc.
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#12 |
Medic
![]() Join Date: May 2007
Posts: 165
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Some kind of animation will be added for radioman.
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