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View Poll Results: What would you choose if given the options of playable DDs or anything else?
Hell yeah! I'd spend all day having multiplayer matches. 110 50.69%
It's interesting, but for me there are other priorities. 88 40.55%
Of what use would human controlled DDs be to us? 10 4.61%
Not a chance, I don't like non-AI DDs. 9 4.15%
Voters: 217. You may not vote on this poll

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Old 09-24-09, 03:01 PM   #1
martes86
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What would you prefer to have in an hypothetical expansion?

If we got the chance to get an expansion after SH5's release, and we were given the chance to choose between an addon that enabled us to sail on DDs and sink U-Boote in multiplayer games, and an addon that enabled other stuff (whatever, you name it), what would you choose?
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Old 09-24-09, 03:10 PM   #2
Ducimus
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It's a great idea, but the scope is too limited to be of much interest i think. Why limit it to mulitplayer? I think it would be a real interesting idea to have a single player campaign mode or series of single missions where one was to defend a convoy from submarine/wolfpack attacks, and execute depth charge/ hedge hog attacks with a real ASDIC interface of some sort much like the player can man the hydrophones/ sonar/ radar in a sub now.

Multiplayer only, severely limits interest in my book. My guess is the majority of SH players do most of their gaming in singleplayer/campaign mode.
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Old 09-24-09, 03:25 PM   #3
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I wouldn't be interested in a MP only expansion at all. Or even a DD-focused one. I'd prefer a Fleet boat or British submarine expansion.
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Old 09-25-09, 04:32 AM   #4
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Quote:
Originally Posted by mookiemookie View Post
I wouldn't be interested in a MP only expansion at all. Or even a DD-focused one. I'd prefer a Fleet boat or British submarine expansion.
those would be my choices also
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Old 09-25-09, 07:48 AM   #5
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The Silent Hunter series was always Kriegsmarine or(and) US Silent Service. These were the two navys with the biggest uboat/submarine fleet during WW2. If I were a UBI suit then I would say, lets make a fleet boat add-on, because with this we can attract more (non-subsim) customers just because the fact that a US sub is on the cover and the crew is talking non-translated navy english.

I wish for a (team-based) coop-mode for multiplayer gaming. Say, one or two (or more) teams join a (instant) convoy attack. Each team has one uboat and the teammates play in key-role positions of crew members like WO, LI, etc.
At the end of the attack the team with the most sunken tonnage wins. That would revolutionize subsim MP and clans
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Old 09-24-09, 03:45 PM   #6
martes86
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Quote:
Originally Posted by Ducimus View Post
It's a great idea, but the scope is too limited to be of much interest i think. Why limit it to mulitplayer? I think it would be a real interesting idea to have a single player campaign mode or series of single missions where one was to defend a convoy from submarine/wolfpack attacks, and execute depth charge/ hedge hog attacks with a real ASDIC interface of some sort much like the player can man the hydrophones/ sonar/ radar in a sub now.

Multiplayer only, severely limits interest in my book. My guess is the majority of SH players do most of their gaming in singleplayer/campaign mode.

Well, it's the only viable choice between 2 options that I've been presented (because of all the limited resources and all that we already know). Sure, we'd all love to also have singleplayer, but if it was impossible to have both, I'd prefer multiplayer, as I'd love to be able again to sink my other buddies riding U-Boote, and it'd pretty much revive any chances of having again great clubs resurface, like the SubClub/WPL/EGL was.
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Old 09-24-09, 04:20 PM   #7
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I'd like to see what comes in SHV first.

btw Your choices are too limited.
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Old 09-24-09, 04:42 PM   #8
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I dont like you poll choices either!

British sub campaign would be very nice and very doable.
Not famous enough to justify a stand alone sim - but perfect for an SHV addon

1) Playable boats would be S, T and U classes. based on numbers constructed.
S-class (66 built) Comapariable to a Type VII
T-class (58 built) Comapariable to an Type IX
U-class (44 built) Comapariable to - a cross between a Type VII and a Type II

2) Full interiors may have to be somewhat generic / improvised though, as there is little in the way of avaliable material for research (very few photographs and no exsiting boats today)

3) Theaters of operation,
North Sea against the Germans & occupied Norway, (1939 - 1944)
Med against the Italians & German occupied north Africa, (1940 - 1944)
Southeast Pacific. Against the Empire of Japan. (1943 - 1945)
(In that order)

4) Ports & bases include:
North sea bases: Lerwick, Dundee, Portsmouth, Blyth, Rothesay and Holy Loch
Med bases: Malta, Gibralta, Algiers, Alexandria, Port Said and Beirut
Far east bases: Trincomalee and Fremantle

5) Would need a decent aray of historical Italian and Japanese NPC Units -the latter could be ported from SH4
Would require and increased amount of Axis traffic but thats about it

LINKY http://home.cogeco.ca/~gchalcraft/sm/index.htm

Last edited by JU_88; 09-24-09 at 05:01 PM.
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Old 09-24-09, 07:15 PM   #9
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I think a updated "Destroyer command" (way updated please) could be great. No need for multiplayer but multiplayer should be a choice for those PvP gamers.

Just like my whining about better hydrophones in SH5, I would really like a nice Anti-sub simulator with high fidelity hydrophones and sonar on the ship.

(yadda yadda yadda Platapus whining again about hydrophones. Sheesh he must have a good set of speakers he is proud of or something.)
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Old 09-25-09, 12:15 PM   #10
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Quote:
Originally Posted by martes86 View Post
Well, it's the only viable choice between 2 options that I've been presented (because of all the limited resources and all that we already know). Sure, we'd all love to also have singleplayer, but if it was impossible to have both, I'd prefer multiplayer, as I'd love to be able again to sink my other buddies riding U-Boote, and it'd pretty much revive any chances of having again great clubs resurface, like the SubClub/WPL/EGL was.
I could not agree more with you buddy, my vote is a big YES

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Old 09-25-09, 12:26 PM   #11
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Firts of all I want to see SH5 end-product. We don't even know what it will ship (no pun intended) , so it looks a bit premature to me to be discussing about expansions
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Old 09-25-09, 02:21 PM   #12
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Quote:
Originally Posted by Hitman View Post
so it looks a bit premature to me to be discussing about expansions
May be, but I would like to keep informed to the development team that the human DDs in multiplayer mode is welcome. At least, they could take into account this probability.

Right now, for a wonderful and inmersive single mode, I can play SH3. I suppose that SH5 will be more or less like the sh3 with some (big) improvement. May be or not, but I want human DDs since Sh3.. expansions of sh5 are a good chance.

My vote is YES!

Regards.

Martes86:
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Old 09-25-09, 02:45 PM   #13
martes86
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Quote:
Originally Posted by Hitman View Post
Firts of all I want to see SH5 end-product. We don't even know what it will ship (no pun intended) , so it looks a bit premature to me to be discussing about expansions
I know, I don't usually do this kind of polls myself, but I got reliable feelings that, if SH5 performs well we may get some bonus.
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Old 03-08-10, 05:57 PM   #14
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First of all, finished the game with IX-boats, and late war campaign with ASW, radars, snorkels , XXI, XXIII boats...

After this they can add ADITIONAL stuff like destroyers, and other campaigns
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Old 03-08-10, 06:03 PM   #15
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finish SH5 first. many patches, then Xpack = more subs and fighting until the end of the war. then more patches.


make 'destroyer command' implemented into SH6 - play as a destroyer for many difft countries, or a sub for many different countries - cover the entire war, and the entire world- you want the atlantic or the pacific? the choice is yours. multi player, single player, it's all there. AND without any draconian DRM. great games sell themselves.
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