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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Aug 2009
Location: Springfield, VA USA
Posts: 4
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Hi All,
Lack of forum search hits on voice command tells me it's not used. Is it because 50% of the commands are sub menus that don't have keyboard mappings? I would rather use a voice command utility that I can move to other sims. All voice utilities are from the windows 98 era? |
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#2 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
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Welcome Aboard Herr Kaluen!!
![]() Actually last VC I knew of was AoD (Aces of the Deep) circa 95ish and was for Windows 95. And it never worked right..for me anyways. ![]()
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#3 |
Torpedoman
![]() Join Date: Jul 2009
Location: Florida
Posts: 118
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I think it was available in Bridge Commander, for you fellow Star Trek fans, in about 2000-2001. Never tried it, myself, so who knows how well it worked? You'd think it'd be pretty involving. Verbally commanding, "ahead flank" or "warp factor eight," and having it work, would be...all kinds of awesome.
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Depth charges pounding your flanges loose? Hedgehogs dislodging your precious bulkheads? Use Beemans Gum! Freshens breath and doubles as an adhesive in a pinch. The gum of choice aboard U-54! ![]() |
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#4 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
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Think of VC on your cellphone...
"Call Debbie" "Did you say Call Dorothy?" Sooo.. "Surface!" "Did you say Dive!"
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#5 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
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I don't know. If they had a training part, where you would have to say each command one by one so it recognizes your voice, it would actually work.
Just like with the Vista program, that lets you use your voice to do certain things, or Rosetta stone. I think its more along the lines of, because its had a bad history, people seem to shy away from it. Plus, most people dont want to look like a dork talking to the computer. lol
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#6 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: San Francisco, CA
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I used to be quite enthusiastic about Game Commander, a voice app that you can "train" -- and I used it to run SH3 with German commands. Eventually I felt it was more trouble than it was worth. It required that I use the headset instead of my speakers, because of the constant risk of the crew voices triggering commands (even loud sound effects could be interpreted as commands!)
Mach's gut, Wayne
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#7 |
Subsim Aviator
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i have used "shoot" with some fairly high degree of success in the past... however i have found that it is a lot faster for me to just click the icons and speed telegraph and push keyboard keys.
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#8 |
Nub
![]() Join Date: Aug 2009
Location: Springfield, VA USA
Posts: 4
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Thanks for the input.
I'll avoid it due to complexity and weird factor when discussing with friends. From "40 year old virgin" reference. You know how I know your gay? When you set up voice command and talk to your games????? Salute! |
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#9 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
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I have used voice commands very effectively with flight combat sims where I fly strictly in-cockpit. If you "push to talk" or key the mic you will get excellent response over an 'open mic'. Yes, it adds to the immersion and for hard to find keys it if fantastic IMHO. It works well in MP with select commands. Whatever floats your boat!
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#10 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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I use "Voice Commands" all the time.
Hey Honey... Will you get me another beer. ![]() |
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#11 | |
Ocean Warrior
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Location: Miami, FL
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![]() Quote:
Does it work all the time?
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#12 | |
中国水兵
![]() Join Date: May 2006
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#13 |
Ace of the Deep
![]() Join Date: Dec 2007
Location: Portugal
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[QUOTE=FIREWALL;1155050]I use "Voice Commands" all the time.
Hey Honey... Will you get me another beer. ![]() ahahahahahahahahahahaha!!!! ![]()
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"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
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#14 |
Swabbie
![]() Join Date: Dec 2009
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I recently discovered VR Commander voice recognition software, link, and I love it! It's got a simple interface and lets you create your own profiles to use voice commands to activate keystrokes and macros. Best of all, it uses its own built-in voice recognition engine (which works extremely well and doesn’t need training) and doesn't require Microsoft's SR. The only downside is it's $10 to buy a full license (though you can try it for 15 days free).
I've got it working for other games like Battlefield 1942 (yes I'm old school), but for some reason it doesn't work with SH3. It runs in the background like it should while the game is running, but I say a command and SH3 doesn't respond at all. And yes I'm sure VR Commander is working - tested in notepad that the commands are activating keys, etc. I'm thinking it's something to do with either 1) SH3's Commands_en config file using "virtual key codes" (such as 0x33 for "3") instead of standard key codes or 2) DirectX not allowing the simulated keystrokes into the game - something about order of inputs. If anyone out there, like me, finds VR Commander so good that it's worth getting it working with SH3, I'd appreciate the help. |
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#15 | |
Subsim Aviator
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I had a lot of custom voice commands set up for my combat flight simulator, and i almost never had to repeat my commands. it was a lot of fun saying something like "Red Section Attack the Bombers." and those wingmen would respond and peel off and go to work. then "Blue Section Attack Fighters." and they would peel off and go after the fighters. just for example. that way you dont have to go looking for keyboard combination mid fight because some of those air battles can be fast paced - you never have to go "heads down"
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