SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-18-09, 05:20 AM   #1
tonibamestre
中国水兵
 
Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
Default Environmental conditions

Hey devs,now that you are still on time,what do you tell me about implement real downloadable weather? The same way AS does with FS,actual sky conditions could be implemented optionally.So,depending upon the wind speed and direction,to slave sea surface to that.Of course,most of the known underwater currents must be taken into consideration also.
I think that an engine able to manage that items would add a lot of realism to the SH serie from now on, what your opinnion is?
tonibamestre is offline   Reply With Quote
Old 08-18-09, 06:33 AM   #2
BulSoldier
Samurai Navy
 
Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
Uploads: 0
Default

Actual weather updates will be usable only if you are playing in 1 tc . I dont see how this will work with tc of 128 , 256 or more.
__________________

By the hour !
BulSoldier is offline   Reply With Quote
Old 08-18-09, 06:40 AM   #3
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

Quote:
Originally Posted by BulSoldier View Post
Actual weather updates will be usable only if you are playing in 1 tc . I dont see how this will work with tc of 128 , 256 or more.
The same way normal weather updates do. Weather data is not correct to the minute or even hour, more often than not it's around every 4-6 hours. This time scale would be perfectly usable in a game with TC. All that is needed is for the game to create a transition period between vast changes in weather type.
__________________
danlisa is offline   Reply With Quote
Old 08-18-09, 10:04 AM   #4
GreyOctober
Sonar Guy
 
Join Date: Apr 2006
Location: Bucharest, Romania
Posts: 394
Downloads: 30
Uploads: 0
Default

So what youre saying is that even if your campaign date is December, the system would still download the weather for, lets say, August?
Since there are no weather stations out at sea, Activesky draws some averages from the data gathered from stations located in proximity, and thats why weather depictions in the middle of the Atlantic range from innacurate to totally fictive. That might be fine for a flightsim, but a waste of resources for a subsim.
__________________
GreyOctober is offline   Reply With Quote
Old 08-18-09, 10:20 AM   #5
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

Quote:
Originally Posted by GreyOctober View Post
*snip*.....That might be fine for a flightsim, but a waste of resources for a subsim.
Totally agree. As long as weather patterns or events are improved in SH5 then I'm happy.

I was only demonstrating to BulSoldier that the system is workable for a game with TC multiples ala FlightSim 2000 onwards.
__________________
danlisa is offline   Reply With Quote
Old 08-18-09, 11:18 AM   #6
dcb
Grey Wolf
 
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
Default

I'd be happy enough with just a realistic (I mean credible) weather system, which would take into account seasonal changes. Of course, snow and icebergs would be a MUST, for those freezing Arctic patrols in winter.
dcb is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:12 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.