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-   -   Environmental conditions (https://www.subsim.com/radioroom/showthread.php?t=155034)

tonibamestre 08-18-09 05:20 AM

Environmental conditions
 
Hey devs,now that you are still on time,what do you tell me about implement real downloadable weather? The same way AS does with FS,actual sky conditions could be implemented optionally.So,depending upon the wind speed and direction,to slave sea surface to that.Of course,most of the known underwater currents must be taken into consideration also.
I think that an engine able to manage that items would add a lot of realism to the SH serie from now on, what your opinnion is?

BulSoldier 08-18-09 06:33 AM

Actual weather updates will be usable only if you are playing in 1 tc . I dont see how this will work with tc of 128 , 256 or more.

danlisa 08-18-09 06:40 AM

Quote:

Originally Posted by BulSoldier (Post 1153122)
Actual weather updates will be usable only if you are playing in 1 tc . I dont see how this will work with tc of 128 , 256 or more.

The same way normal weather updates do. Weather data is not correct to the minute or even hour, more often than not it's around every 4-6 hours. This time scale would be perfectly usable in a game with TC. All that is needed is for the game to create a transition period between vast changes in weather type.

GreyOctober 08-18-09 10:04 AM

So what youre saying is that even if your campaign date is December, the system would still download the weather for, lets say, August?
Since there are no weather stations out at sea, Activesky draws some averages from the data gathered from stations located in proximity, and thats why weather depictions in the middle of the Atlantic range from innacurate to totally fictive. That might be fine for a flightsim, but a waste of resources for a subsim.

danlisa 08-18-09 10:20 AM

Quote:

Originally Posted by GreyOctober (Post 1153290)
*snip*.....That might be fine for a flightsim, but a waste of resources for a subsim.

Totally agree. As long as weather patterns or events are improved in SH5 then I'm happy.

I was only demonstrating to BulSoldier that the system is workable for a game with TC multiples ala FlightSim 2000 onwards.

dcb 08-18-09 11:18 AM

I'd be happy enough with just a realistic (I mean credible) weather system, which would take into account seasonal changes. Of course, snow and icebergs would be a MUST, for those freezing Arctic patrols in winter.

tater 08-18-09 11:23 AM

More realistic weather would be great. Zonal, with actual squall lines to duck into, etc.

tonibamestre 08-19-09 01:46 AM

I agree with that,and why not to include a Weather conditions setting where you can set the type of environment you want? Look at Virtual Sailor or Ship Simulator itself,both are naval sims and you can manage what kind of weather you want.
Could be a good improvement concerning graphics for the upcoming SHs.

Frederf 08-20-09 01:34 AM

Here's a funny question. Is it easier and less resource intensive to program believable made up weather patterns or is it easier to use historical records? As over-the-top as actually using downloaded or otherwise "referenced" weather, it might actually be easier than writing a convincing algorithm from scratch.

Boris 08-20-09 01:57 AM

Quote:

Originally Posted by tonibamestre (Post 1153982)
I agree with that,and why not to include a Weather conditions setting where you can set the type of environment you want? Look at Virtual Sailor or Ship Simulator itself,both are naval sims and you can manage what kind of weather you want.
Could be a good improvement concerning graphics for the upcoming SHs.

pfft... how does that make for a good simulation? You think real sub captains could choose their weather??? Can you choose the weather before you go outside of the house?

Vader 1 08-20-09 01:02 PM

I would be happy if the hidden commands for weather changes were used.
ie "weather changing" nothing was worst than being ay the charts for 3 hrs "thinking " it was clear topside only to spot a small ship and go topside to discover SURPRISE your in the middle of a storm...hello could someone yell down the hatch lol
seriously the dev were planning on this feature on SH3 why not finish it:hmmm:

Vader

Brag 08-20-09 03:24 PM

The weather in GWX was already made bearable :DL

Frame57 08-20-09 09:27 PM

Even in SH4 I thought the foul weather was a joke. I hope the stormy weather in 5 will be a lot more realistic

Task Force 08-20-09 09:50 PM

I hope we have real storms that cause us issues... makeing attacking difficult to imposiable... and maby even damage some sub systems.

Alex 08-21-09 08:14 AM

:)

:hmmm:...


:o !



Does that mean we'll see weathering effects on ships :o and :o for the very $µ%&§?! first time :o :o :o :o falling snow in the next opus of SH ? :huh:




:hmm2: !


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