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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Apr 2008
Location: New York City, USA
Posts: 105
Downloads: 323
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Wow -- great trailer. If the game actually plays anything like the teaser, then we're in for a real treat. Wolfpacking was conspicously missing from the list of "5 new features" though -- makes me kind of nervous.
I would love to see a "Worst Case Scenario" campaign option too: the abilty to scuttle / abandon ship if the unthinkable happens. Even 1914 Shells of Fury (which I bought today for $3.00 and am having a blast) has an 'abandon ship' option to end the patrol...yeah -- this puny, little budget sub sim gives you the option to scuttle your boat. The description in the manual goes on to say: "If you are fortunate, you will be rescued by a German ship and be able to CONTINUE the campaign." How cool would that be in SH5? That's what I'm talkin' about here: campaign options, people! On a grimmer note, the alternative endings could also be simply summarized in the Post-Patrol screen: KIA or captured and sent to sit out the rest of the war in a POW camp... could even be played out cinematically like this fanatstic trailer Ubisoft just released. Well, I can only hope. I pray someone from the SH5 Dev team hears my plea. I'm an optimist, so I will definitely buy the game regardless. ![]()
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![]() "You may fire when ready, Gridley." --Commodore George Dewey Last edited by Easy_Eight65; 08-18-09 at 01:21 AM. |
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#2 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
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I have the same concern. Ubisoft, please, please bring the WOLFPACKS in, otherwise you'll (once again) miss the essence of the Atlantic submarine warfare in WW2.
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#3 |
Stowaway
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Agreed.
Wolfpacks should be the core component of U-boats simulations. |
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#4 |
Admiral
![]() Join Date: Apr 2007
Location: Florida
Posts: 2,279
Downloads: 54
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I agree that having wolfpacks and the abandon ship/surrender options would be great to have in-game.
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"When you're born into this world, you're given a ticket to the freak show. If you're born in America you get a front row seat." - George Carlin |
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#5 | |
Sea Lord
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![]() They have to implement this! Otherwise they will fail again and the whole campaign makes no sense! best greetings Han |
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#6 |
Sea Lord
![]() Join Date: Feb 2005
Location: Shreveport, Louisiana
Posts: 1,956
Downloads: 13
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It would be insane not to have wolfpacks this time. Its been talked about for half a decade now and there is absolutely no excuse for it to be missing in place of "Sims Uboat" stuff.
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#7 |
Machinist's Mate
![]() Join Date: Sep 2002
Location: hamburg
Posts: 122
Downloads: 0
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also my nr1 concern. iirc, ubi rom said that they had to cut it from sh3 because of time concerns. there seems to be no valid excuse not to include it this time.
a working bdu ai, (be more agressive!) and a good uboot ai is a absolute must have. it would be realy cool to have some comment about this from the devs. if its not included, which means heading for a uboot fps/rpg, i can lean back and ease the tension.
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#8 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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you are asking for smoking weapons of mass distraction...
I would remain sitted without any high hopes... many good things could have been applied to SH3/SH4 but were ignored... so why SH5 would be that different? |
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