![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Swabbie
![]() Join Date: Jul 2009
Posts: 11
Downloads: 0
Uploads: 0
|
![]()
Another question I couldn't find the answer to, I'm afraid.
Is nav map lag at high TC normal? I have a very decent computer - Core2Duo, a couple gigs of memory, and the 8800 gts GPU -- and this behavior just doesn't seem right. Has anyone else dealt with this issue? |
![]() |
![]() |
![]() |
#2 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
|
![]()
The game lags when you have a lot of ships around, e.g. near a convoy or a port. It can also lag if you have a lot of items drawn on a nav map, especially a lot of lines.
Other than that, the game shouldn't lag on your rig.
__________________
|
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Nov 2005
Location: Norrkoping, Sweden
Posts: 1,074
Downloads: 66
Uploads: 0
|
![]()
Yes, if you go on high tc and, lets say an convoy, comes within some 20-30km range the map will, may, start lagging. Giving you an early warning so to speak. Better drop out of tc when it start lagging
![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Jul 2009
Posts: 11
Downloads: 0
Uploads: 0
|
![]()
Ok, thanks guys! It's pretty annoying but I can live with it. =)
And oh...yeah. Dive bombers kinda suck when they move on your position at 1024 times their real world velocity. Been there done THAT. ![]() |
![]() |
![]() |
![]() |
#5 |
Chief of the Boat
|
![]()
As previously pointed out....turn the negative into a positive, drop tc at the first hint because there is almost definitely something within hydrophone range.
|
![]() |
![]() |
![]() |
#6 |
Swabbie
![]() Join Date: Jul 2009
Posts: 11
Downloads: 0
Uploads: 0
|
![]()
That's good advice. Ty! The only time the lag is really bothersome is when leaving port. I have the Lite Port Traffic mod enabled, but other than that I am not sure how to better deal with the problem.
|
![]() |
![]() |
![]() |
|
|