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Old 05-02-09, 04:21 PM   #1
Marinesko
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Default Torpedo wakes getting spotted

Lately I've had some trouble sinking ships in a convoy where I am about 800-900 meters away. I fired with torpedoes set on high speed, but the ship must have spotted the tracks(odd because it was at night and they clearly had no idea I was there) and began evasive action. Then I had a hunch and I reloaded the game, firing one torpedo on slow setting. This did the trick. I am wondering do the slow torpedos make a less noticeable wake or something? Also, does setting the depth lower help? I set these at about a few feet above their draft.
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Old 05-02-09, 04:30 PM   #2
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Are you using any mods?

I seem to remember reading that a lot of Japanese cargo ships were equipped with hydrophones. They may be hearing your torpedoes rather than seeing them. I assume slower torpedoes make less noise.
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Old 05-02-09, 04:31 PM   #3
Marinesko
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No mods.
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Old 05-02-09, 04:53 PM   #4
vanjast
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No mods.... means ships have incredible brakes or fasinating rocket propellant acceleration boosters.
Try..
http://www.subsim.com/radioroom/down...do=file&id=942
or
http://www.subsim.com/radioroom/down...o=file&id=1091

Sould help you
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Old 05-02-09, 05:11 PM   #5
Akula4745
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I wondered if they are seeing your periscope - night/day attack? - instead of the torpedos wake...

Either way I use Webster's Ship Maneuvering Fix for v1.4 and v1.5
http://www.subsim.com/radioroom/down...do=file&id=942

And as vanjast suggested - it will definitely help with the jackrabbit starts and 20 yard stopping power.

Good luck and happy hunting!
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Old 05-02-09, 05:14 PM   #6
Marinesko
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It can't be the scope. It was at night, and I kept it low in the water. A destroyer escort passed in front of me, totally clueless. So did the first merchant. They only notice when I fire.
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Old 05-31-09, 06:14 AM   #7
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Quote:
Originally Posted by Marinesko View Post
Lately I've had some trouble sinking ships in a convoy where I am about 800-900 meters away. I fired with torpedoes set on high speed, but the ship must have spotted the tracks(odd because it was at night and they clearly had no idea I was there) and began evasive action. Then I had a hunch and I reloaded the game, firing one torpedo on slow setting. This did the trick. I am wondering do the slow torpedos make a less noticeable wake or something? Also, does setting the depth lower help? I set these at about a few feet above their draft.
At the distance you describe a "normal" merchant wouldn't have much time to make any serious deviations from its course - or speed. Particularly not at the torpedo's max speed.
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