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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Mar 2009
Posts: 40
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ok i'm a newbie so plz be gentle :P
after playing SH4 for awhile i have a few "wishes" first and foremost either a removal of the officer limit or as was suggested by another poster transfers. second this is something i remember from a previous SH game which is unlimited torpedos..would make convoy attacks more "fun" also from a previous SH game basically a "god" mode and my final "wish" ability to have stern and bow mounted deck guns with unlimited ammo |
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#2 |
Ace of the Deep
![]() Join Date: Apr 2005
Location: Los Angeles, CA
Posts: 1,207
Downloads: 39
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I think they have done that or real close to it:
http://www.subsim.com/radioroom/showthread.php?t=136244 Take a look at the Silent Fire Mod in the above link. ![]()
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#3 |
Seaman
![]() Join Date: Mar 2009
Posts: 40
Downloads: 6
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pretty sweet would still love a stern and bow deck guns
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#4 |
A-ganger
![]() Join Date: Jan 2009
Posts: 78
Downloads: 11
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you will get that in a balao early 1945 a dual 5'25 deckgun or you can change some files to enable it for earlier period.. dunno really which specific files to change
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MODS I USE: Real Environment~Run Silent Run Deep~NSM4 Light~GATO HI-RES V2~Map Colour Scheme~MetalHudKit Graybars HELP!!!! I'M A NON-MODDER, MOD USER..... ![]() |
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#5 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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![]() Quote:
[UserPlayerUnit 1.UpgradePackSlot 3] ID= UpgDeckGun NameDisplayable= Deck Gun Type=NULL AcceptedTypes=USDeckGunBasic UserCustomizable=Yes IDLinkUpgradePackSlots= BowDeckGun, SternDeckGun IDLinkUpgradePackSlotsIntervalDefault1= NULL, 1943-09-01, Upack3in50calDGStern IDLinkUpgradePackSlotsIntervalDefault2= 1943-09-02, NULL, Upack3in50calDGBow The default# is set up as "Startdate,Enddate,link to ID in upgradepacks" If you look in Upgradepacks.upc you will see this: [UpgradePack 25] ID= Upack5in25calDGDouble......the ID the upgrade links to NameDisplayable= 5" 25 cal Deck Guns (Bow and Stern) FunctionalType= UpFTypeWeaponCannon UpgradePackSlotType= USDeckGunAdv .....make sure it will accept this type Type=NULL UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 UnitUpgradePackIntervalOptions1= 1945-01-01, NULL, 2000 IDLinkUpgradePackElements= 5in25calUS, 5in25calUS Options1 is set up for "Startdate,Enddate,cost" Elements is set to "bowdeckgun,sterndeckgun" So if it says "NULL, 4in50calUS" it is a sterndeckgun. If it is a bowdeckgun it would say "4in50calUS, NULL" If you want both you can change it to "4in50calUS,4in50calUS" Or the best way is to add a new entry with a new ID to link to, like the Upack5in25calDGDouble. For example Upack4in50calDGDouble and use that ID in the submarine.upc file. You could even have different guns on the front and back of the sub. As for the dates, there is a date in Upgradepacks.upc for the upgrade but in Weapons.upc there is are dates the weapon is available. So the double deckgun and the individual deckgun are not necessarily available at the same time. Of course if you set up your own, then it is up to you. Peabody
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#6 |
A-ganger
![]() Join Date: Mar 2008
Posts: 78
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No, disrespect ment here, but by taking out all the close to real llife limits, I think you are taking away the "fun". The fun of a sim of any nature is to emmorse yourself into the cyber world it offers. Those limits make you think of the tactical and startigical situation you are in. Makes you remember to not only attack but to defend your boat by using appropiate approuch tactics. etc etc etc
CinC
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Diesel Boats Forever!!! Take her deep! Take her down! |
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#7 |
Seaman
![]() Join Date: Mar 2009
Posts: 40
Downloads: 6
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i have another
i wish that my time compression NOT stop for every RA contact and one more i wish i had a button or some other way to do as i did in a previous SH game; when i was ready and having no enemies around hit a button and AUTOMATICALLY returned to base that is all for now |
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#8 |
Ace of the Deep
![]() Join Date: Apr 2005
Location: Los Angeles, CA
Posts: 1,207
Downloads: 39
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#9 | |
Stowaway
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you know your not supposed to have camp fires on the aft deck...
Quote:
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#10 |
Seaman
![]() Join Date: Mar 2009
Posts: 40
Downloads: 6
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but webster how else do you cook s'mores?? :P :P
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