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Old 03-19-09, 02:09 AM   #1
Blissed
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Default sry to bother you but i ndeed some help with the cfg files

Hi,

i've been playing SH3 for some time now on both realistic and rather non realistic settings and i'm loving it.

At some point i wanted to change some stuff for example having some other torps available on earlier dates, equipment , subs ( yes not very realistic but can be fun as well once in a while ).

I more (or less!!!) managed most ( do have the message radar destroyed on the XXI but i can live with that, if there is any info why this comes up at the start plz let me know )
but what i fail at is making torp available to buy at earlier dates. It has been changed in the basic cfg file yet to no avail. (equipment and subs are buyable tho not the XXI fixed that in a different way by changeing the starting sub in willemshaven to subtype=3 )

I'm sure that i'm simply missing something but after many houres i gave up.

Thank you in advance for your ( hopefully ) helpfull comments.
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Old 03-19-09, 03:25 AM   #2
gordonmull
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To change your torpedo loadout for all boats get Wolfie's Tweak Pack here:
http://www.subsim.com/subsim_files/patches2005_sh3.html

Also, Wreford Browns' excellent type XXI in 1939 mod will give you acess to most of the future equipment in 1939 and fix your broken radar on the XXI be sure not to get the beta version. It does mean you have access to the XXI from '39 though, maybe that is not what you want (it's a lot of fun though!!!). Get that here:
http://www.subsim.com/radioroom/show...highlight=1939
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Old 03-19-09, 03:26 AM   #3
Blissed
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going to test brb
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Old 03-19-09, 04:33 AM   #4
Blissed
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wreford's mod works like a charm just have try the tweek tool to set torps as i would like them.


Thank you very much
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Old 03-19-09, 06:22 AM   #5
gordonmull
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No probs.

There's always plenty of help around here. It's nice to be on the giving end of it for once!!
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Old 03-19-09, 06:35 AM   #6
Graf Paper
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In addition to Basic.cfg you have to edit the u-boat's equipment file. Look in 'data/submarine'. There are folders there for each of the playable u-boats, labeled 'NSS_Uboatxx' (where XX is going to be the uboat type, 2a,7b,7c,7c41, etc...).

Let's say you wish to modify the torpedo types available to the VIIB. That information, along with the loadouts for guns and equipment, would be contained in the file labeled 'NSS_Uboat7b.eqp', inside the 'NSS_Uboat7b' folder.

Wolfie's Tweak Tool can do this for you or you can simply open the chosen 'eqp' file with Notepad, or any plain-text editor, and change the appropriate lines.
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Old 03-19-09, 06:54 AM   #7
Oneshot/Onekill
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Thats exactly what i use to do back in SH3's infancy Graf.
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Old 03-19-09, 05:08 PM   #8
RoaldLarsen
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Quote:
Originally Posted by Graf Paper View Post
In addition to Basic.cfg you have to edit the u-boat's equipment file. Look in 'data/submarine'. There are folders there for each of the playable u-boats, labeled 'NSS_Uboatxx' (where XX is going to be the uboat type, 2a,7b,7c,7c41, etc...).

Let's say you wish to modify the torpedo types available to the VIIB. That information, along with the loadouts for guns and equipment, would be contained in the file labeled 'NSS_Uboat7b.eqp', inside the 'NSS_Uboat7b' folder.
Hmm, I have successfully changed torpedo loadouts for types VIIC and IXC/40 without editing anything in data/submarine .eqp files. And when I looked in one of these files just now I didn't see any reference to torpedoes - just towers, guns and snorkels.
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