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Old 12-23-08, 09:38 AM   #1
bigboywooly
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Default ( REQ ) Can any one build a port ???

Apart from Trainer that is who is working on SH4 Panama locks

After the release of the new St Naz got me thinking about how crap the SH3 ports really are in comparison to RL

Lets look at Lorient

SH3



And the complex in RL







Of course be nice to have the port in various stages - using SH3commander - as the Dom bunkers first then the Scorff ( sept 41 ) then the Keromans I and II lastly being able to start in Keroman III under cover

Scorff bunker



Keroman I and II



Keroman III

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Last edited by bigboywooly; 12-23-08 at 09:46 AM.
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Old 12-23-08, 11:31 AM   #2
Koondawg
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Tell ya whut...you pull the permits and get the blueprints drawn up...Ill call the contractor...

It would be sweet to have all the eye candy...but then wouldnt peeps be spending all their time on port and not out sinking tonnage?

my 3 cents

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Old 12-23-08, 12:00 PM   #3
mr chris
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Now this is a great idea.
I really like the idea of the port growing in stages as the bunkers come online.
Would this actually be possible?
It would just fantastic if all the ports could be redone to look as close to they did in real life.
The ports and bases have come along way since the game was released
With all the ships tied up and the traffic going in and out.
But the Actual ports have never been changed.
I guess it is just finding someone with the expertise and the time to do it.
This would complete SH3 for me if this was done.
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Old 12-23-08, 02:34 PM   #4
bigboywooly
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Yeah its possible to show in stages Chris
Different dats of the port in various stages and using the date function in SH3 commander to change the files at certain dates

Gettin it built is the toughie
I know Trainer42 is planning to redo all the Sh3 ports but as he is working on SH4 also will be a long time in coming

Did have a go but me and 3d dont get on
:rotfl:
Nor me and terrain editing as I found out yesterday

@ Koondawg

I know what you mean but be nice to sail from something that looks like the original

Wasnt until Trainer stated messing with the locks and St Naz and a proper Pearl Harbour was done for SH4 that really noticed the ports
The more you look into it the more you see how way off they are

I remember seeing a pic of the devs working on 3 or 4 and on the screen in front of him was a port being worked on
With the software they had was just like moving blocks and pieces all into place in front of your eyes
Be sweet to lay hands on that
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Old 12-24-08, 12:03 PM   #5
irish1958
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Where is the red light district? :hmm:
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Old 12-24-08, 12:15 PM   #6
iambecomelife
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I don't know much about the U-Boat ports but I do have some very good sources in pdf format for anyone who wants to try modeling them.

IMO there are many additional shoreline structures needed make the coasts of SH3 seem more "alive":

-Different styles of lighthouse
-Lifeboat stations & lifeboat ramps
-Piers
-Different-sized ports, such as fishing villages & small industrial wharves
-More types of shipwreck
-Oil derricks

You get the idea.

I have actually started researching the Chain Home sites and I kitbashed a crude British radar tower from one of the SH3 cranes in the harbor kit. Unfortunately, with all the work on the Merchant Fleet Mod I have not had time to get very much done.


Last edited by iambecomelife; 12-24-08 at 12:16 PM.
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