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Old 10-24-08, 09:54 PM   #1
Zachstar
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Default Intel showcases 80-core CPU

Intel showcases 80-core CPU

http://www.fudzilla.com/index.php?op...10107&Itemid=1

Quote:
First of all, this is not Larrabee; we’ve asked, and the engineer guarding this live demo with his life told us that this is a project that started even before Larrabee. This is a CPU of the future that features 80 small cores and this CPU can perform 1 Teraflop with these 80 cores with 78.35W and 3.13GHz clock speed.

This CPU is smart; if you don’t need that much computational power it will shut down most of its cores and downclock the CPU all the way to 780MHz, the peak Teraflops performance will drop to 0.01 and it will only need 6.45W to compute the 4tile, 4x4 matrix mult withcomm equation.
--------------

WOW!!!!

The most impressive feature is not it's raw power but its ability to use as little as needed to get by when you are not trying to get to the top of a fold@home team.

This is the future I guess. More and more cores added with 3D transistors will EASILY hold us over until qbits invade the home PC scene.

With Far Cry 2 we are just under the point of not being able to tell a game scene from a video scene. Who knows where THIS will take us.

My guess? Only LARGE game companies can keep up..
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Old 10-24-08, 10:11 PM   #2
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Thx for the info Zachstar
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Old 10-24-08, 10:14 PM   #3
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WOW, 80 cores.
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Old 10-24-08, 10:25 PM   #4
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Quote:
Originally Posted by Task Force
WOW, 80 cores.
So by 2015 or so we will likely see double or even quad that.

Mainly because they have seemingly broken the traditional "More cores equals EXTREME cost and research time" barrier.

Now some may comment that "Hey video cards can do tons of work today" what they are forgetting is that Video cards are HIGHLY specialized and are not easily able to run things outside of 3D and shader work. And also keep in mind that the rendering they do is not ray tracing.

100s or cores means that the average person can run a supercomputer that can compute almost any task at insane speed.

Does your game require that millions of AI characters live in a simulated environment and react realistically? No problem with NO shortcuts.
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Old 10-24-08, 10:29 PM   #5
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Too bad intell is doing this, My computer uses AMD processors. Likely they will start putting more than 4 cores in CPUs way after Intell.
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Old 10-24-08, 10:33 PM   #6
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Quote:
Originally Posted by Task Force
Too bad intell is doing this, My computer uses AMD processors. Likely they will start putting more than 4 cores in CPUs way after Intell.
4 cores is nothing to laugh at right now. Games are only STARTING to take advantage of the tech and with game development prices skyrocketing that will not change very quickly.

Again it is obvious that we are heading for massive mergers for the game industry to keep up.
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Old 10-24-08, 10:38 PM   #7
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AMD luanched there Quad core processor this year (just looked it up) and apparently it works alot better than Intells. It also appears to be power effecent. If it works in persional PCs, I think that im gona get one for christmas. Should be better than dual core.
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Old 10-25-08, 01:04 AM   #8
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Quote:
Originally Posted by Zachstar
Intel showcases 80-core CPU

http://www.fudzilla.com/index.php?op...10107&Itemid=1

Quote:
First of all, this is not Larrabee; we’ve asked, and the engineer guarding this live demo with his life told us that this is a project that started even before Larrabee. This is a CPU of the future that features 80 small cores and this CPU can perform 1 Teraflop with these 80 cores with 78.35W and 3.13GHz clock speed.

This CPU is smart; if you don’t need that much computational power it will shut down most of its cores and downclock the CPU all the way to 780MHz, the peak Teraflops performance will drop to 0.01 and it will only need 6.45W to compute the 4tile, 4x4 matrix mult withcomm equation.
--------------

WOW!!!!

The most impressive feature is not it's raw power but its ability to use as little as needed to get by when you are not trying to get to the top of a fold@home team.

This is the future I guess. More and more cores added with 3D transistors will EASILY hold us over until qbits invade the home PC scene.

With Far Cry 2 we are just under the point of not being able to tell a game scene from a video scene. Who knows where THIS will take us.

My guess? Only LARGE game companies can keep up..

I bet I'll be working on this stuff.:hmm:
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Old 10-25-08, 01:23 AM   #9
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Not bad.
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Old 10-25-08, 04:01 AM   #10
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This is very, very interesting. It just happens I read an article about personal "supercomputers" that run on Intel Xeon processors and uses Linux to enable clustering. Now the whole rig can cost from 25-60k $. Now imagine this with the new Intel chips. She prices would drop drastically.

Since I don't expect this lovely bit of technology to come knocking on our doorsteps for quite I while, I'd rather see CELL technology incorporated into PC chips. If it works so well for PS3, why can't it work in PCs?

Bah, I remember my first PC I bought in 1997 (we had a family PC long before that). It was a 166 Pentium II MMX, a couple of MBs on the GPU, couldn't have been more that 16 or 32 MB of RAM. Ah, those were the days. The games looked like crap compared to today's HD graphics, but still. They were very much playable. Ah, the good old days.
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Old 10-25-08, 02:17 PM   #11
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Quote:
Originally Posted by Respenus
This is very, very interesting. It just happens I read an article about personal "supercomputers" that run on Intel Xeon processors and uses Linux to enable clustering. Now the whole rig can cost from 25-60k $. Now imagine this with the new Intel chips. She prices would drop drastically.

Since I don't expect this lovely bit of technology to come knocking on our doorsteps for quite I while, I'd rather see CELL technology incorporated into PC chips. If it works so well for PS3, why can't it work in PCs?

Bah, I remember my first PC I bought in 1997 (we had a family PC long before that). It was a 166 Pentium II MMX, a couple of MBs on the GPU, couldn't have been more that 16 or 32 MB of RAM. Ah, those were the days. The games looked like crap compared to today's HD graphics, but still. They were very much playable. Ah, the good old days.
CELL technology is already for PC!

http://www.engadget.com/2008/10/03/l...ng-pci-e-card/

Also I think 3 PS3s linked equals a small super computer but the things you do with a cell are different than an X86. Cells are great for crunching protein folding data while X86s kick ass with crunching business data.

Even a 20 buck ATI Theater 550 has an MPEG-2 chip on it. You are starting to see much more emphasis on chips doing their own work and less on the CPU.
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Old 10-25-08, 03:16 PM   #12
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I would like to mention another benefit with massive amounts of cores.

The fold@home project got a HUGE HUGE HUGE boost with the PS3 Client and the Video Card client.

With supercomputers at the hands of many thousands... It will become much easier to do massive amounts of CPU intensive research never before possible without NASA or IBM supercomputers.

One of the main ones is of course health. Where projects like Fold@home give massive amounts of refined data that mostly likely will end up with us finding preventive and treatment measures for a number of diseases in the future.
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