SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-13-08, 11:44 PM   #1
Sandman_28054
Captain
 
Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
Default 300,000 tons and counting.

On my 11th mission, just took command of my Balto Class sub. Transfered from Pearl to Freemantle and I'm in the 300,000 ton club. Playing at the 49% realism level.

Limited batteries, limited air, limited fuel, duds, no external view, realistic loading, realistic damage repair, etc.

One thing that has helped me, is since taking command of the Balto class sub, I have changed the AA guns from Twin 20mm to 40mm. Taking out the DD's, surfacing and putting about 10 HE rounds and 10 AP rounds into a ship, and then opening up with the 40mm guns helps to sink merchants faster, if that makes any sense.

I just finished dropping off some supplies, sank a cpl of DD's and a couple of Modern tankers on the way there, and patroled the Luzon Straits, ran across a "Large Convoy" of four DD's. Sank them. Four medium composite freighters, sank then. four small conposite freighters, sank them. One medium modern tanker, sank it. And two Small Engine Aft ships, sank them. (I also took target practice at a couple of Sanpans, sank them.)

Total tonnage for this patrol with one torp left in the aft section and 20 rds AP, 20 rds. HE is 96480 tons.

And I still have to make it back to Freemantle.

Can I break the 100,000 tons for one patrol?

We'll see.
Sandman_28054 is offline   Reply With Quote
Old 08-14-08, 05:10 AM   #2
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

Yes, breaking 100k tons for a patrol is no problem in the stock game if you resupply a couple of times without ending the cruise. If you search around SUBSIM a bit, you'll find a good many reasons not to. Actually you can do it easily in one patrol just by being selective in your shots. That means no more DD's and smaller merchies. Take your time and cherry pick and you could do 150,000 or more in a single load of torpedoes.

Don't think you're cheating right now. Although your tonnage totals are ridiculously high and you can sink anything you can point the periscope at, you are learning the boat handling skills that will make you successful after you progress to manual targeting, Run Silent Run Deep campaign mod and either Trigger Maru or Real Fleet Boat.

If you were to switch now, you would be in for a shock. Dead sub captains don't learn much. You are in max learning mode right now. Stick it out until you aren't satisfied with the way you are playing now.
Rockin Robbins is offline   Reply With Quote
Old 08-14-08, 07:40 AM   #3
Sandman_28054
Captain
 
Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
Default

Quote:
Originally Posted by Rockin Robbins
Although your tonnage totals are ridiculously high
Ridiculously high?!?

Well, it was rather low.

And I did under-estamate the total.

I did, however, end up with 100,050 for mission 11.

Well, I got to admit, when I said 300,000 tons and counting, it was from memory.

Brother was I wrong.

If you don't believe me, then believe this:

Captian Benjamin Pratt, Commanding USS Balto:



Sorry, I wsan't lying.

In case you can't see it very clearly, that reads: 656,071 tons.

I'm over half a million tons and counting.

Perhaps it has been the last 8 months playing SH3 that has helped.
Sandman_28054 is offline   Reply With Quote
Old 08-14-08, 08:40 AM   #4
tomoose
Grey Wolf
 
Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
Default I think you missed RR's point...

...or perhaps I'm missing your point. Your tonnage IS ridiculously high when you compare it to real-life totals (i.e. every other name on your list) etc. Once you go to manual targetting and a realism-type mod you won't be getting the same numbers.
tomoose is offline   Reply With Quote
Old 08-14-08, 08:43 AM   #5
Digital_Trucker
Silent Hunter
 
Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
Default

I just want to know where he got a Balto class sub
__________________

RSM-GIEP-Killflags-LV Tribute-Playable Elco __Peace be with you, Dave.

Digital_Trucker is offline   Reply With Quote
Old 08-14-08, 08:43 AM   #6
Quillan
Samurai Navy
 
Join Date: Apr 2005
Posts: 579
Downloads: 2
Uploads: 0
Default

We know you're not lying. "Ridiculously high" is compared to realistic totals for that era. Look at the other names on the total tonnage list; those are the stars of the US Navy Submarine force, and you're blowing them away.

As you make the game harder, the tonnage you'll sink goes down. Playing Trigger Maru Overhauled, Run Silent Run Deep, at 100% realism, I'm ecstatic if I sink 20k tons in a single patrol. Even this is far higher than real WWII patrols got. However, what RR is saying is not to jump right in to the max difficulty, because it will probably be extremely frustrating if you do. You'll learn how to approach and attack the enemy this way, then you can apply those skills when you crank the difficulty up. Once you're satisfied you can handle this, give manual targeting a try. Once you've learned that, pick up RSRD. Then when you've got a feeling for how that changes the campaign, give TMO or RFB a try. It'll be a vast difference.
__________________
We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing.
Quillan is offline   Reply With Quote
Old 08-14-08, 09:47 AM   #7
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

He is single handedly sinking as much tonnage as the entire fleet !

Hey its a game play it at 0% realisim and sink 1 million tons if you want. Have fun
SteamWake is offline   Reply With Quote
Old 08-14-08, 10:35 AM   #8
Sandman_28054
Captain
 
Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
Default

You know, I was a member of the Steel Sharks clan playing SH3 with their mods installed and after only three missions, I was well over 100,000 tons.

I've only had this game (SH4) for two weeks, it was a birthday present. I play it at the same settings as SH3.

And excues me, I did make another mistake, I have taken command of a 1943 "Balao" Class sub. (On p. 48 of the SH4 book)

And I get faulted.

Well...if you play it with this mod, that won't happen.

Well...if you look at the list, that is representive of what happened in RL.

Well...if you had manual targeting, that wouldn't happen.

I'm sorry guys that I don't quite measure up to your standards.

I'll quit posting this sort of stuff.

My apologies.
Sandman_28054 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:38 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.