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Old 08-04-08, 05:21 PM   #1
SUBMAN1
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Default Galactic Civilizations 2

This is one highly addictive game! Who turned me on to this game here anyway? Crud! It consumed many hours this weekend.

-S

PS. Finially have a defence against the Dread Lord Frigate. I used to lose a cruiser battling those guys. Finially this Corvette has the armor to stand up to them and win. This ship is a one trick expensive pony though - built specifically to take on one type of ship and survive that ship. No defence against anything else except Dread Lord ships, and it also has a weapon type that the Dread lord ships are vulnerable to.

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Old 08-04-08, 06:07 PM   #2
KeptinCranky
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Dammit! Now that i've seen this I'll have to play it again, totally addictive...

but... vulnerable to exponential growth exploits... apart from that this is such a cool game, I can spend hours just designing and assembling spaceships
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Old 08-05-08, 01:08 AM   #3
SUBMAN1
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Yep - addicting allright!

Dread Lord Dreadnoughts! I finially have a solution to them instead of having them blow up my very expensive starbases, and destroy all my ships!

The last ship was designed to live through a fight and survive (though damaged) with a single Dread Lord Frigate. This ship is a monster, but regardless it is a suicide ship! The Dread Lord Dreadnoughts are unstoppable, so this ship is designed to die, but it will launch a full volly from it's anti-matter torpedo batteries, all 20 of them, before it is destroyed! This will severely damage the Dreadnought forcing it into an instantaneous retreat.

I just used my first one, and it worked remarkably well. Prior to The Battleship's destruction, the Dreadnaught was so severely damaged, I am estimating that Dreadnought will be gone for at least 2 years game time (I'm guessing over 100 weeks + another 10+ for transit time)! Expensive, but the amount of material saved from rampaging aliens was probably 3 fold or more!

-S


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Old 08-05-08, 02:09 AM   #4
Ramius
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Change your shortcut to this....

drive letter:\Program Files\Stardock\TotalGaming\GalCiv2\galciv2.exe" cheat

Then once in game press CTRL+B (as many times as you want) and get loads of Battleships


Cheats apart, this is an addictive game
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Old 08-05-08, 04:42 AM   #5
Rilder
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I used to play it, I love the unit customization and combat, but I fell out of it at some point and have been unable to get back into it.
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Old 08-05-08, 09:29 AM   #6
DemonTraitor
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Never heard of this game - looks interesting. I love space sims etc - used to hump Elite Frontier to death on my trusty Amiga

The bigger the game the better IMO. although most of the biggest games are monthly subscription stuff, which is poo. Would be ok if the subscription was a reasonable price, like £5 or less a month, any more than that and it like paying for a new pre-owned game a month, and unless you hump the game to death without rest, then you are basically paying for the game to sit there and fester.

I tried the EVE trial, but would prefer a game that is more of a simulator, where you can actually go exploring a massive massive universe, with the possibility of never seeing anyone else. Transmitting messages, which take days to arrive anywhere at the speed of light. Terraforming planets, mining, building space-stations. Discovering new species of animals, races, some very advance, some nasty... but this will be too big a game for our current technology to handle I expect. The universe will have to be modelled as big as possible, so that even spending years on it you never find anything. Probably a bit extreme for some people, but that sort of thing really floats my boat

The ships will have to be proper Sim category ships, like Space Shuttle Missions 2007, and where you have re-direct power from one system to another to counter a micro-meteor hit. You need loads of crew to keep the ship running, and you can take over any position you want, like in MicroProse B17. The ship system will be completely programmable, so you can completely re-design how everything functions, and you can trade system-apps with each-other. like someone designs a very efficient data-compression tool to speed up data transfer, or a systems that monitor the whole of the ship to detect component failures etc.

Jees, I think I was born waaaay to early

Well, in the mean time I will check out this GC2 game
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