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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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Higher Ranks, Tested and Party Approved
After doing some testing and fiddling around finally found out how to successfully add extra ranks and get SHC and SHIII to accept them. With the stock (even GWX) promotion of ranks there's very little incentive to amass renknown other than to use it to buy upgrades or new ships. With the currently (screwed up) system of awarding commendations, hopefully this will spark some interest to actually try and create your career and retire as "The Man" i.e. Admiral (though sadly you don't get command of the flottille, but you would have the satisfaction of knowing you would have and give Bernard a proper court-martial
![]() In the basic.cfg, replace this text over what is currently there: [PLAYER_RENOWN] AcademyBonus=1000 RankLevel0=0; SCORE RankLevel1=1499; SCORE RankLevel2=7999; SCORE RankLevel3=14999; SCORE RankLevel4=21999; SCORE RankLevel6=34999; SCORE RankLevel7=54999; SCORE RankLevel8=89999; SCORE RankLevel9=143999; SCORE The stock version only goes up to RankLevel3, so all the rest have been ammended. Because 175 was already in use there's no way of making Grossadmiral. In the en_menu file replace the existing lines with the following: 170=Oberleutnant z. S.; Kapitänleutnant 171=Kapitänleutnant; Korvettenkapitän 172=Korvettenkapitän; Fregattenkapitän 173=Fregattenkapitän; Kapitän z. S. 174=Kapitän z. S.; Kommodore 175=Exit To Menu 176=Kommodore; Konteradmiral 177=Konteradmiral; Vizeadmiral 178=Vizeadmiral; Admiral 179=Admiral; Grossadmiral Even with the barebone stock vanilla/GWX the program can be screwy in terms of awarding you higher ranks as you earn them. There's a few different ways of dealing with them if they come up; hopefully they won't. While I was testing these out everything went smooth; hopefully it'll be the same for everyone else once the changes are in their proper places. Happy hunting ![]() |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Interesting
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#3 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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I kept the stock GWX rank values for levels 0-3; after that I used a simple fibonacci sequence to set the higher ranks. Unless the academy bonus is removed (which I believe is the plan for 2.1) and start with 0 reknown raising the first two ranks will be necessary. Otherwise you automatically skip rank 0 without even going out on patrol, and you'll gain almost enough reknown from the 1st patrol even if you don't sink anything from completing the patrol assignment to get promoted. Something to think about possibly changing to make the first few steps a bit more worthwhile in leiu of the nealry complete officer ranks availability.
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#4 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
Posts: 603
Downloads: 24
Uploads: 0
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Tessa,
Have you found a way to give your player commander medals? I'm on patrol 24 and I still have yet to be offered the Uboat War Badge. Thanks for your great work on ranks, I am hoping to find a way to award a medal that I believe should have been awarded after the first patrol. Again thanks for the work! cheers! |
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#5 | |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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#6 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Bless you, Tessa! This is a mod that should have been done from day one.
![]() I've never quite understood why, but past discussions of this usually ended with some long-time modder or member stating that ranks were hard-coded and messing with the configs would cause CTDs or corrupted career saves. Hence, no way to "climb the ladder" as a measure of your skills rather than merely "hot-rodding" your boat and/or surviving the war. I belive I am not alone in greatly anticipating your reworking of the awards. ![]() It would be wonderful if you and Jaesen could get together and have him help you to intergrate the new ranks and awards into his SH3 Commander. This would also add realism by using his "random crew transfers" feature to reflect that your WO or CE got promoted to command their own u-boat, if possible. Too bad there's currently no known way to promote ordinary crew and petty officers to officer ranks for replacing any officers that get transferred or promoted out. Then again, higher ranks for your u-boat commander wasn't supposed to work, either, according to common wisdom. Keep up the great work, Tessa! ![]() P.S. Wouldn't this technically be more suitable for posting in the SH3Mods Workshop section?
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Still sailing the high seas, hunting convoys with those who join me. Last edited by Graf Paper; 04-02-08 at 11:35 AM. |
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#7 | |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
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I see you've listed the terms in German. My en_menu has these in English, will that affect anything? |
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#8 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#9 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Thanks for your insights, Jaesen.
I'm nowhere near being an expert on SH3 or history but it seemed like a good idea at the time, minus having an ocean of admirals cruising around. I know there were at least a handful of Korvettenkapitans that remained in frontboot service but, in the game, the renown earned to achieve that rank ought to be fairly high. Any rank above this ought to be assigned "post-career" to reflect your transfer out of combat service to a command or training post onshore. I'd rather stick with matters as they are now than mess about with SH3 Cmdr. That little gem is just too valuable to recut! Sometimes the way features are implemented in SH3 seems downright puzzling!
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Still sailing the high seas, hunting convoys with those who join me. |
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#10 | ||
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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#11 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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I truly do hope you get this ironed out, Tessa. This seems like an excellent mod for those who want to attempt making rank above Kapitanleutnant.
I find it's a rather dubious choice that the devs decided you only got promoted according to the renown you've saved up ( instead of spending it on new u-boats and upgrades ) rather than the career total renown you've earned. I believe medals awarded are tied to this rule as well. If rank earned was truly reflective of renown accrued, then sinking massive amounts if tonnage would surely lead to promotion. I've got over 280,000 tons to my credit, yet I'm still just an Obltn. z.S. while real-life "u-boat aces" made ranks of Korvettenkapitan and Fregattenkapitan with far less, albeit their task was far more difficult than our virtual careers. I also hope Jaesen can be of help to you in making this work with SH3 Cmdr as smoothly as possible. I know I'd like a shot at Korvkpt. but not if it means throwing SH3 Cmdr out of kilter. Keep at it, Tessa! ![]()
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Still sailing the high seas, hunting convoys with those who join me. Last edited by Graf Paper; 04-08-08 at 07:27 AM. |
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