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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: May 2007
Posts: 63
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Ok, call me a newb but I'm having a lot of trouble figuring out AOB. I'm using the compass thing on the ruler to figure his bearing but I just cant seem to wrap my mind around how to turn his bearing into AOB.
Like I've said, this is probably a stupid question but I tend to pick up games that require math and such slowly so I really need a noobs guide. :-( SUBSIM Angle on Bow Guide Noob Guide . Last edited by Onkel Neal; 11-25-20 at 12:47 PM. Reason: added link to guide |
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#2 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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3 ways I go about it
1. Guesstimate by observing. 2. Know the target's course and location and plot it on the map. Use the angle tool, start somewhere ahead of the target's course and click. Draw back to the target, click at the target, then drag the line out to your sub. Read the angle, that's the AOB. 3. If you know the target's course, you can acutally dial that without even thking too much about AOB. Look at the top dial on the TDC. Look at the little 0 at the front of the ship. Line that 0 up with the target's true course on the outer ring by altering the AOB angle dial on the right. You've just set the AOB. AOB is just if you were standing on the bow of the target ship, what is the relative bearing to your sub? |
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#3 |
Bosun
![]() Join Date: May 2007
Posts: 63
Downloads: 19
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ok I used the angle tool and drew a line to about the middle of the enemy ship and then to my sub and got a reading of about 27 degrees.
But the AOB input device has the numbers 1 - 18 and the negatives of that. So what is 27 degrees? Also on a side note, I am assuming that you use the compass thing to draw a line from the back of the ship up through the bow and you get the bearing of that ship. Is that correct or am I way off on that? |
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#4 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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That is in 10's, so 1 is 10, 2 is 20 and so on up to 18 which is 180. So if you came up with 27 on the map, you'd set it at a little under 3 for 30. Now is your sub to the right or left of the target ship? That is if you were on the bow of the enemy ship, would you look to the right or left to find your sub? If it's right, that's starboard and you set the AOB dial to the S side. If your sub is to the left, that's port and you set the AOB dial to the P side.
In your second part, I assume you are talking about the ship's course, not bearing. What I do is use the mark tool to put an x where the ship is, wait a little bit, then make another x where the ship is. Draw a line between the two marks and you have the ship's course. Try watching the video tutorials that are stickied at the top of this forum on the TDC+PK, they should help. |
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#5 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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#6 |
Bosun
![]() Join Date: May 2007
Posts: 63
Downloads: 19
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Thank you that was very helpful I'm actually starting to get it now. One more question is, what do you do if the ship you are attacking isnt standing still? He knows you are there and is zig zagging back and forth and so you cant really get a good AOB cause its always changing.
Last edited by Darkranger85; 03-30-08 at 06:25 PM. |
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Tags |
angle on bow, aob |
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