![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 11
Uploads: 0
|
![]()
I make it a practice of ramming sloops! they sink and have nice explosions, but I dont get credit for them
![]() PS GWX2.0 |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
|
![]()
fire a shot first and THEN ramm it
![]()
__________________
Gruß ![]() |
![]() |
![]() |
![]() |
#3 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 11
Uploads: 0
|
![]()
will try that next.....sorta takes the fun out of sneaking up on it submerged then surfacing next to it at full speed tho.
|
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Why not just use a deck gun ?
![]() ![]() |
![]() |
![]() |
#5 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
|
![]()
it does count if you shoot a round in it first
![]()
__________________
Gruß ![]() |
![]() |
![]() |
![]() |
#6 |
Chief of the Boat
|
![]()
Save as much ammo as you can.....you'll probably need it to defend yourself at your war crimes trial
![]() |
![]() |
![]() |
![]() |
|
|