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#1 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
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I was wondering if anyone else has noticed this or if this is just something that's happening to me.
I've noticed that my torpedoes that I arm with impact pistols tend to do a LOT more damage and sink ships a lot faster than torpedoes set with magnetic pistols. It seems you get a LOT more flooding going on in there when you hit with a torpedo set with an impact pistol. The only reasoning I can fathom is that usually, you set the torpedoes with impact pistols to explode RIGHT IN CONTACT with the ship whereas a magnetic pistol detonates when it detects enough metal nearby to trigger it, therefore, it could be detonating a couple feet away from the ship instead of being actually in contact with the ship and therefore it does less damage.. IE.. less leaking. I've tested this theory on a large merchant and Impact torpedoes always sent the thing down in one shot within 15 minutes or so.. maybe 20 depending. With the magnetic pistols, It took several torpedoes to sink it period (and I waited quite a bit of time for that sucker to go down). I've now made a practice of using impact pistols at shallow depth as much as humanly possible and will rarely set a magnetic pistol unless an emergency situation demands it.
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#2 |
Commodore
![]() Join Date: Oct 2007
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lo mate
i always use impact torpedoes simply because of the early problems with magnetic....i dont trust them...i know i should get over it but im a stubborn old soul!!! thing is ( im probably wrong) but in theory i thought magnetic torpedoes were actualy meant to be more damaging than impact as the torpedo detonated under keel rupturing the ship im many places maybe getting my wires crossed but im sure thats roughly the science!! im sure one of the dev team will know the damage capabilities of both. DOWN WITH MAGNETIC!!!!!!!!!!!!!!!!!! |
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#3 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
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We are taught from our very first minutes in SH3 that the best AOB is 90 degrees. But it's not quite true when using magnetic pistols. When target is a small ship, the torpedo will travel too much under her keel before it arms and detonates, thus dealing less or even no damage. So when you use magnetic, the more acute AOB could be a better choice.
Impact is not always an option, especially with battleships (because of their belt armour under the water line) or with ships of shallow keel. So my advice would be to train using magnetic triggers, as it would be a real shame to have a BB in the scope and not to sink it. ![]()
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#4 | |
Commodore
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ok youve convinced me mate will tentativeley give magnetic more attention...i do use them for battleships...but i set a more shallow running depth with impact pistol when encountering shallow keel ships ![]() |
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#5 |
Samurai Navy
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I use almost everytime impact.As a matter of fact i never used magnetic pistol in my carreer (few times when forgot to turn to impact but they blew up prematurely).Used magnetic in single missions with a devastating results
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#6 |
Ocean Warrior
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I only use magnetics when the ship is coming almost directly toward or away from me. I've never had one break the ship's back though. They just keep minor damaging the ship for me. I know I'm not setting them to run too low either.:hmm:
I'll keep practicing. *shrug*
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#7 |
Navy Seal
![]() Join Date: Nov 2006
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I 've had good results with magnetics, but you need (like Von Mumit says) an accute angle. A lot will depend on where the torpedo explodes.
If you have, let's say, an aob of 20 degrees, aim near the bridge, the torpedo will explode under the stern, near the engine room. With this shot, usually the ship will sink quite rapidly. I use a depth of 1.5 meters under the keel in rough weather.
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#8 |
Engineer
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This may sound stupid, but why should I ever use Impact Pistol anyway? I mean, if it's rough weather and I need to aim for impact I would still use the magnetic trigger. Should the torpedo miss below the keel for some reason the magnetic trigger would still bring the torpedo to explode while an impact trigger would just miss?
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#9 |
Chief of the Boat
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There is a tendency for the magnetic to detonate prematurely in bad weather.
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#10 |
Engineer
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Ah, I see. Must have been luck so far. But then I was not often in real bad weather yet....
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#11 | |
Weps
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#12 | ||
Chief of the Boat
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#13 | |||
Weps
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#14 |
Engineer
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Magnetic torpedos do impact in my game as well. I am pretty sure that I read in some manual that magnetic torpedos will trigger on impact as well.
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#15 | ||||
Chief of the Boat
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![]() Quote:
![]() Try training or a single mission or better still, create a single mission and set the eel to magnetic and say....2 metres depth ![]() |
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