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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Jan 2008
Location: Connecticut
Posts: 45
Downloads: 0
Uploads: 0
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Even if your in home waters? I was within a couple hundred miles of Midway when I ran out returning from patrol. No way to radio out the situation for friendly help so does that mean I've blown that career?
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#2 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Reload the last saved game. Select a speed of two knots and limp to midway.
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#3 |
Sailor man
![]() Join Date: Jan 2008
Location: Connecticut
Posts: 45
Downloads: 0
Uploads: 0
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You know, before this I used to play ‘Sub Command’ and “688i” and found it so difficult to work out the sonar contacts, identifying targets, and evading enemy subs and I always was getting clobbered. So I figure maybe a WWII sub sim would be easier and fun. Ha!
Now I need to brush up on my basic trig to fire a torpedo at a target –no acoustical acquisitioning in Mk XIV torpedoes! And no nuclear fuel! I need to better plot my fuel burn rate to make sure I make it home –an pray the weather isn’t against me! I was surprised how much time whiz’s buy when I play this sim. 2 hours felt like 15 minutes after being so busy with various calculations. Am I having fun? Oh, yes ![]() |
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#4 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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#5 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Advise time
Should you be unable to charge batterys fully,turn off battery charging. When charging you use one shaft power to charge. Two screws give better MPG.
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#6 | |
Sailor man
![]() Join Date: Jan 2008
Location: Connecticut
Posts: 45
Downloads: 0
Uploads: 0
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![]() Quote:
Last edited by aurora-7; 01-15-08 at 03:28 PM. |
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