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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
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I've been practicing some GWX convoy attacks using the single missions.
I know that anything about 1kts silent draws a lot of attention. So, it seems to me that I have two choices after shooting. Stay slow, silent, and shallow if I don't think anyone knows where I am. Or if I think that have my location, then make a noisy, crash dive, and go deep. Given how long it takes to go deep when running slow and silent that would seem pointless, correct? Is that pretty much it?
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#2 |
Gunner
![]() Join Date: Jan 2004
Location: In an Octopuss' Garden
Posts: 99
Downloads: 52
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If I'm a long time between reloads and I sense trouble, I go to flank speed send out some decoys if available and then make a hard turn stb or port, reduce my speed to slow or silent run and continue descent.
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Smoke on the horizon captain! |
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#3 |
Ensign
![]() Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
Posts: 224
Downloads: 6
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if you are at 1-2 knots and can still hear you, try going to silent running. if you hear them come close, within short range and they are pinging, I would put as many crewman as I could in the bow, crank the engine full out, dive to 150 meters. at 100 meters depth I cut back to slow, silent running, and gradually make 10 degree turns in either direction. eventually they will lose you. If you are successfull at evading the DDs after their depth charge attack, you will be in the clear 30 minutes later becuase they will race away to catch up with the convoy.
I always run to te depths if they ping. the whole reason they ping is to get a bearing ,depth and range on you. they dont need to hear you to do that. if you go past 100 meters, their pings are not very effective. I will be honest, my careers so far, have not gone past 1940, so mayb the tech of active sonar improves. but those are my observations on early war detection. |
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#4 |
Loader
![]() Join Date: Nov 2007
Location: U.S.A.
Posts: 85
Downloads: 40
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You are going to get swarmed as soon as the torpedos start exploding. Get deep while you can, I go flank speed, and if I can get below 100 meters I go. If you can't get deep then as long of of shot you can make and try to slip away silent. Good luck.
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#5 |
Sailor man
![]() Join Date: Apr 2007
Location: Middelburg, Netherlands
Posts: 45
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I always go deep and silent after i have shot all my tubes. Reload and have another go if not detected. Otherwise i will try to creep away with silent running and try to overtake the convoy again from a safe distance.
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so we've got torpedo's on this heap of junk.... Where are the phaser banks? |
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#6 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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Read the articles on convoy attack and evasion in my webbie. The methods work in SHIIIstock, GWX1.03 and GWX 2.O
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#7 |
中国水兵
![]() Join Date: Nov 2007
Location: Edmond, OK
Posts: 285
Downloads: 5
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I love all this information...I am smackl dabin the middle of trying to vade depth charges right now...
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#8 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
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I go silent and deep, but ut takes a lot of time to reach 150m.
When they found me with asdic (about 20% of the time), I go full speed, and turning then try to go silent again and see if they lost me. When diving at high speed, be very careful not to cross the depth line where you can't get your boat to rise anymore at slow speed!! You will sink deeper and deeper unless you increase speed, alerting the enemy. This depth line depend on the boat you are using. |
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