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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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Where can I find it? And is it compatible with GWX 2.0?
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"Some ships are designed to sink… others require our assistance." ![]() |
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#2 | |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 | ||
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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I use it since two journeys and it works fine. Find it here: http://hosted.filefront.com/UffzRohledder/ Kind regards ![]() |
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#4 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Using this mod will undo the Conning tower reflection fixes and reflection location fix which is included in GWX 2.0.
While it will work with GWX 2.0, it is not 100% compatible.
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#5 |
Grey Wolf
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Heeey i remember this, it was a compatibility nightmare!
The original mod worked with NYGM only, using it in GWX would screw up things like radar positions etc, and anything else controlled from within the turmXX.dat. I seem to remember some kind person fixed it for GWX though. |
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#6 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Racerboy has a GWX2.0 on his to do list!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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